VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
- Publisher
- ACM Press
- Website
- Year
- 2003
- Period
- October 1-3
- Place
- Osaka, Japan
- ISBN
- 1-58113-569-6
- Series
- VRST - ACM Symposium on Virtual Reality Software and Technology
- DOI
- Volume
- Copyright info
Description
All years
Articles
Terzopoulos, Demetri (2003): Perceptive agents and systems in virtual reality. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 1-3. https://doi.acm.org/10.1145/1008653.1008655
Cavazza, Marc, Hartley, Simon, Lugrin, Jean-Luc, Bras, Mikael Le (2003): Alternative reality: a new platform for virtual reality art. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 100-107. https://doi.acm.org/10.1145/1008653.1008672
Schaeffer, Benjamin, Flider, Mark, Kaczmarski, Hank, Vanier, Luc, Chong, Lance, Hasegawa-Johnson, Yu (2003): Tele-sports and tele-dance: full-body network interaction. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 108-116. https://doi.acm.org/10.1145/1008653.1008673
Green, Mark (2003): Towards virtual environment authoring tools for content developers. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 117-123. https://doi.acm.org/10.1145/1008653.1008675
Lin, Qingping, Wang, Weihua, Zhang, Liang, Choo, Tian Fook (2003): A novel method for supporting collaborative interaction management in Web-based CVE. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 124-131. https://doi.acm.org/10.1145/1008653.1008676
Hiwada, Kazuhiro, Maki, Atsuto, Nakashima, Akiko (2003): Mimicking video: real-time morphable 3D model fitting. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 132-139. https://doi.acm.org/10.1145/1008653.1008677
Okanda, Paul, Blair, Gordon S. (2003): The role of structural reflection in distributed Virtual Reality. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 140-149. https://doi.acm.org/10.1145/1008653.1008679
Joslin, Chris, Magnenat-Thalmann, Nadia (2003): Significant facet retrieval for real-time 3D sound rendering in complex virtual environmen. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 15-21. https://doi.acm.org/10.1145/1008653.1008659
Prasad, R. Venkatesha, Hurni, Richard, Jamadagni, H. S., Shankar, H. N. (2003): Deployment issues of a VoIP conferencing system in a Virtual Conferencing Environment. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 150-159. https://doi.acm.org/10.1145/1008653.1008680
Lee, Kyungmin, Lee, Dongman (2003): A scalable dynamic load distribution scheme for multi-server distributed virtual environme. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 160-168. https://doi.acm.org/10.1145/1008653.1008681
Nagahara, Hajime, Yagi, Yasushi, Yachida, Masahiko (2003): Super wide viewer using catadioptrical optics. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 169-175. https://doi.acm.org/10.1145/1008653.1008683
Sugita, Kaoru, Naemura, Takeshi, Harashima, Hiroshi (2003): Performance evaluation of programmable graphics hardware for image filtering and stereo ma. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 176-183. https://doi.acm.org/10.1145/1008653.1008684
Matveyev, Sergey V., Gobel, Martin (2003): The optical tweezers: multiple-point interaction technique. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 184-187. https://doi.acm.org/10.1145/1008653.1008685
Mazzone, Andrea, Spagno, Christian P., Kunz, Andreas M. (2003): A haptic feedback device based on an active mesh. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 188-195. https://doi.acm.org/10.1145/1008653.1008687
Mazzone, Andrea, Zhang, Rui, Kunz, Andreas M. (2003): Novel actuators for haptic displays based on electroactive polymers. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 196-204. https://doi.acm.org/10.1145/1008653.1008688
Beeharee, Ashweeni Kumar, West, Adrian J., Hubbold, Roger J. (2003): Visual attention based information culling for Distributed Virtual Environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 213-222. https://doi.acm.org/10.1145/1008653.1008691
Klein, Jan, Zachmann, Gabriel (2003): Time-critical collision detection using an average-case approach. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 22-31. https://doi.acm.org/10.1145/1008653.1008660
Ding, Dawei, Zhu, Miaoling (2003): A model of dynamic interest management: interaction analysis in collaborative virtual envi. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 223-230. https://doi.acm.org/10.1145/1008653.1008692
Hachet, Martin, Guitton, Pascal, Reuter, Patrick (2003): The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 225-112. https://doi.acm.org/10.1145/1008653.1008689
Goebbels, Gernot, Lalioti, Vali, Gobel, Martin (2003): Design and evaluation of team work in distributed collaborative virtual environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 231-238. https://doi.acm.org/10.1145/1008653.1008693
Meyer, Alexandre, Loscos, Celine (2003): Real-time reflection on moving vehicles in urban environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 32-40. https://doi.acm.org/10.1145/1008653.1008662
Cavazza, Marc (2003): Virtual unreality: storytelling in virtual environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 4-6. https://doi.acm.org/10.1145/1008653.1008656
Adabala, Neeharika, Magnenat-Thalmann, Nadia, Fei, Guangzheng (2003): Real-time rendering of woven clothes. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 41-47. https://doi.acm.org/10.1145/1008653.1008663
Cheung, Gary K. L., Lau, Rynson W. H., Li, Frederick W. B. (2003): Incremental rendering of deformable trimmed NURBS surfaces. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 48-55. https://doi.acm.org/10.1145/1008653.1008664
Haller, Michael, Drab, Stephan, Hartmann, Werner (2003): A real-time shadow approach for an augmented reality application using shadow volumes. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 56-65. https://doi.acm.org/10.1145/1008653.1008665
Onishi, Katsuhiko, Hasuike, Shoichi, Kitamura, Yoshifumi, Kishino, Fumio (2003): Interactive modeling of trees by using growth simulation. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 66-72. https://doi.acm.org/10.1145/1008653.1008667
Steed, Anthony, Abou-Haidar, Roula (2003): Partitioning crowded virtual environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 7-14. https://doi.acm.org/10.1145/1008653.1008658
Wacker, Markus, Stoev, Stanislav L., Keckeisen, Michael, Straßer, Wolfgang (2003): A comparative study on user performance in the Virtual Dressmaker application. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 73-80. https://doi.acm.org/10.1145/1008653.1008668
Bowman, Doug A., North, Chris, Chen, Jian, Polys, Nicholas F., Pyla, Pardha S., Yilmaz, Umur (2003): Information-rich virtual environments: theory, tools, and research agenda. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 81-90. https://doi.acm.org/10.1145/1008653.1008669
Torres, Daniel, Boulanger, Pierre (2003): The ANIMUS project: a framework for the creation of interactive creatures in immersed envi. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 91-99. https://doi.acm.org/10.1145/1008653.1008671