Credibility

Your constantly-updated definition of Credibility and collection of topical content and literature

What is Credibility?

Credibility is one of the seven factors continuously affecting user experience (UX) Design. Credibility means you believe and have faith that the product will do as promised.

The importance of credibility is similar to the importance of first impressions. If a user doesn’t trust your product, no amount of persuasion can remove that feeling. In such cases, failure becomes seared into the user’s memory and giving the product a second chance seems unlikely, especially if a market has plenty of alternatives.

On the other hand, if a user sees your product or brand as credible and trustworthy, the user experience will be pleasant even if the product is not perfect.

Credibility precedes trustworthiness. Credibility was even addressed by Aristotle more than 2,000 years ago as the key element for convincing any listener to trust you.

If your users trust you and your product, then they will remain loyal to your business. Loyal customers are incredibly useful for business growth, helping increase profits through word of mouth and referrals.

However, before you can build trust among your customer base, a phenomenon created by consistently delivering on your promises, you must be credible.

Literature on Credibility

Here’s the entire UX literature on Credibility by the Interaction Design Foundation, collated in one place:

Learn more about Credibility

Take a deep dive into Credibility with our course User Experience: The Beginner’s Guide .

User experience, or UX, has been a buzzword since about 2005, and according to tech research firm Gartner, the focus on digital experience is no longer limited to digital-born companies anymore. Chances are, you’ve heard of the term, or even have it on your portfolio. But, like most of us, there’s also a good chance that you sometimes feel unsure of what the term “user experience” actually covers.

[User experience] is used by people to say, Im a user experience designer, I design websites, or I design apps. [] and they think the experience is that simple device, the website, or the app, or who knows what. No! Its everythingits the way you experience the world, its the way you experience your life, its the way you experience the service. Or, yeah, an app or a computer system. But its a system thats everything.

Don Norman, pioneer and inventor of the term user experience”, in an interview with NNGroup

As indicated by Don Norman, User Experience is an umbrella term that covers a number of different areas. When you work with user experience, it’s crucial to have a good understanding of what those areas are so that you know what tools are available to you.

Throughout this course, you will gain a thorough understanding of the various design principles that come together to create a user’s experience when using a product or service. As you proceed, you’ll learn the value user experience design brings to a project, and what areas you must consider when you want to design great user experiences. Because user experience is an evolving term, we can’t give you a definition of ‘user experience’ to end all discussions, but we will provide you with a solid understanding of the different aspects of user experience, so it becomes clear in your mind what is involved in creating great UX designs.

If you are new to the Interaction Design Foundation, this course is a great place to start because it brings together materials from many of our other courses. This provides you with both an excellent introduction to user experience and with a preview of the courses we have to offer to help you develop your future career. After each lesson, we will introduce you to the courses you can take if a specific topic has caught your attention. That way, you’ll find it easy to continue your learning journey.

All Literature

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