Hiroshi Harashima

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Publication Statistics

Publication period start
1993
Publication period end
2005
Number of co-authors
15

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Productive Colleagues
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Publications

Kakimoto, Masanori, Matsuoka, Kaoru, Nishita, Tomoyuki, Naemura, Takeshi, Harashima, Hiroshi (2005): Glare Generation Based on Wave Optics. In Comput. Graph. Forum, 24 (2) pp. 185-193. http://www.eg.org/EG/CGF/volume24/issue2/v24i2pp185-193.pdf

Sugita, Kaoru, Takahashi, Keita, Naemura, Takeshi, Harashima, Hiroshi (2004): Focus Measurement on Programmable Graphics Hardware for All in-Focus Rendering from Light . In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 255-256. http://doi.ieeecomputersociety.org/10.1109/VR.2004.39

Yasuda, Kazutaka, Naemura, Takeshi, Harashima, Hiroshi (2004): Thermo-Key: Human Region Segmentation from Video. In IEEE Computer Graphics and Applications, 24 (1) pp. 26-30. http://csdl.computer.org/comp/mags/cg/2004/01/g1026abs.htm

Kato, Hiroshi, Naemura, Takeshi, Harashima, Hiroshi (2003): Graphic Shadow: Augmenting Your Shadow on the Floor. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 306-. http://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060306abs.htm

Kato, Hiroshi, Naemura, Takeshi, Harashima, Hiroshi (2003): Textured Shadow. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 352-353. http://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060352abs.htm

Sugita, Kaoru, Naemura, Takeshi, Harashima, Hiroshi (2003): Performance evaluation of programmable graphics hardware for image filtering and stereo ma. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 176-183. http://doi.acm.org/10.1145/1008653.1008684

Naemura, Takeshi, Nitta, T., Mimura, A., Harashima, Hiroshi (2002): Virtual Shadows - Enhanced Interaction in Mixed Reality Environment. In: VR 2002 , 2002, . pp. 293-294. http://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920293abs.htm

Naemura, Takeshi, Tago, Junji, Harashima, Hiroshi (2002): Real-Time Video-Based Modeling and Rendering of 3D Scenes. In IEEE Computer Graphics and Applications, 22 (2) pp. 66-73. http://csdl.computer.org/comp/mags/cg/2002/02/g2066abs.htm

Ohzeki, Kazuo, Saito, Takahiro, Kaneko, Masahide, Harashima, Hiroshi (1997): Interactive Model-Based Coding for Face Metaphor User Interface in Network Communications. In: Moore, Johanna D., Edmonds, Ernest, Puerta, Angel R. (eds.) International Conference on Intelligent User Interfaces 1997 January 6-9, 1997, Orlando, Florida, USA. pp. 245-248. http://www.acm.org/pubs/articles/proceedings/uist/238218/p245-ohzeki/p245-ohzeki.pdf

Morishima, Shigeo, Harashima, Hiroshi (1993): Facial Animation Synthesis for Human-Machine Communication System. In: Proceedings of the Fifth International Conference on Human-Computer Interaction , 1993, . pp. 1085-1090.

Morishima, Shigeo, Harashima, Hiroshi (1993): Facial Expression Synthesis Based on Natural Voice for Virtual Face-to-Face Communication . In: VR 1993 , 1993, . pp. 486-491.