Guangzheng Fei

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Fei, Guangzheng, Lee, Won-Sook, Xin, Zijun, Dong, Huikai, Joslin, Chris (2010): PASCAL: physics augmented space canvases for animating locomotion. In Journal of Visualization and Computer Animation, 21 (2) pp. 81-89.

Fei, Guangzheng, Cai, Kangying, Guo, Baining, Wu, Enhua (2002): An Adaptive Sampling Scheme for Out-of-Core Simplification. In Comput. Graph. Forum, 21 (2) pp. 111-119.

Adabala, Neeharika, Magnenat-Thalmann, Nadia, Fei, Guangzheng (2003): Real-time rendering of woven clothes. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 41-47.

Fei, Guangzheng, Wu, Enhua (1999): A real-time generation algorithm for progressive meshes in dynamic environments. In: VRST 1999 , 1999, . pp. 178-179.