KISS (Keep it Simple, Stupid) - A Design Principle
What you should read next
Bad Design vs. Good Design: 5 Examples We can Learn From
Looking at examples of bad design alongside counter-examples of good design is not only fun but also draws important lessons for designers. They highlight pitfalls for designers to avoid and let us understand how to translate design theories into solutions that work in the real world. Jared Spool, the American writer, researcher and usability ex...
- 247 shares
- 1 month ago
User Interface Design Guidelines: 10 Rules of Thumb
Learn to design with your user’s needs and expectations in mind by applying Jakob Nielsen and Rolf Molich’s Ten User Interface Guidelines. These heuristics have been reflected in many of the products designed by some of the most successful companies in the world such as Apple, Google, and Adobe. Further evidence of how their design teams incorpo...
- 300 shares
- 4 weeks ago
The Principles of Service Design Thinking - Building Better Services
Service design is all about taking a service and making it meet the user’s and customer’s needs for that service. It can be used to improve an existing service or to create a new service from scratch. In order to adapt to service design, a UX designer will need to understand the basic principles of service design thinking and be able to focus on...
- 91 shares
- 4 hours ago
Principle of Consistency and Standards in User Interface Design
Learn to design with consistency and standards in mind and understand the reasons why they’re important to incorporate them into your work. Derived from Jakob Nielsen and Rolf Molich’s Ten User Interface (UI) Guidelines, ‘Consistency and Standards’ are evident in many of the widely-used products created by some of the most successful companies. ...
- 253 shares
- 6 days ago
The 7 Factors that Influence User Experience
User Experience (UX) is critical to the success or failure of a product in the market but what do we mean by UX? All too often UX is confused with usability which describes to some extent how easy a product is to use and it is true that UX as a discipline began with usability – however, UX has grown to accommodate rather more than usability and ...
- 302 shares
- 2 months ago
15 Guiding Principles for UX Researchers
We’ve found that a lot of first time UX researchers have similar questions and concerns when they start working in UX design. So, we thought we’d round up and tackle some of the most common questions to form a set of useful principles for UX researchers. Of course, this isn’t a complete guide to UX research (there are some fairly weighty tomes o...
- 188 shares
- 2 months ago
Hick’s Law: Making the choice easier for users
Now let’s see a topic about keeping our users’ lives easy. “Isn’t that the theme of most articles here?” you may ask. Well, this one is especially geared towards users. Understanding Hick’s law means you can design so that more users will visit and stay on your website. Delivering a good user experience requires that first you find out the func...
- 277 shares
- 3 months ago
Don’t Make Me Think – Key Learning Points for UX Design for the Web
Don’t Make Me Think is the title of a book by the HCI and Usability engineer Steve Krug. It teaches UX designers how to deliver great user experiences in a very simple and accessible way. Since its release in the year 2000 it has become one of the defining texts in the industry and an invaluable guide to UX professionals around the world.Don’t M...
- 290 shares
- 2 weeks ago
Designing for the Mobile Environment – Some Simple Guidelines
If you’re going to design for mobile, then it’s likely you’re going to need to consider the way that the device is used and the specifics of the device itself. There are some general principles that can help designers for mobile get started but don’t forget that these don’t replace the need for user research. They are guidelines not hard and fas...
- 279 shares
- 4 weeks ago
Responsive Design – Let the Device Do the Work
There may be some argument over whether responsive or adaptive designs are better, but in many cases responsive design is going to be chosen for budgetary purposes (at least today). That means designers need to become familiar with the concepts and some basic guidelines for their responsive designs. Before delving into this article, you might w...
- 334 shares
- 3 months ago
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