Design Management

Your constantly-updated definition of Design Management and collection of topical content and literature

105 shares
64
33
8

What is Design Management?

Design management is a large and complex field with many sub-types of management involved. Many UX designers will want to pursue design management either directly or indirectly within the scope of their careers. By introducing yourself to the concept of design management you can begin to understand what aspects appeal to you as an individual most and then begin to steer your career in the appropriate direction.­­

Literature on Design Management

Here’s the entire UX literature on Design Management by the Interaction Design Foundation, collated in one place:

Learn more about Design Management

Take a deep dive into Design Management with our course UX Management: Strategy and Tactics.

What sets top-performing organizations apart? Well, for one thing, it’s no coincidence that they place a focus on understanding and empowering their UX and UI teams. Not only does this drive organic growth through a more optimal user experience, but it also means that the business can benefit from the ROI (Return On Investment) that UX work can deliver. In most organizations, however, you’ll find there is a lack of UX maturity—that is, how embedded UX is within an organization’s culture and work processes. And this occurs even when the decision-makers know that UX is core to business and customer stakeholders! We want to help both you and your wider team create a culture, and design mindset, that can truly reap the benefits of UX work. By learning how to apply key tactics, you’ll be able to ensure that your UX efforts are having maximum impact across the wider business.

In this course, we will explore the ins and outs of UX maturity by looking at the way your organization is structured and developed. We will give you the chance to grasp UX management as not just a people issue but also a design methodology… all so that you can manage UX as a smart leader, and get the very best from the UX professionals you work with. Even if you’re currently a more junior UX, UI or interaction designer, the strategies you will learn in this course will enable you to truly realize the value that your work will provide to your organization.

You will be taught by Frank Spillers, CEO of the award-winning UX firm Experience Dynamics. By taking this course, you’ll leverage his experience from two decades of working with enterprise, midsize and start-up companies across a wide range of industries. Given that, you will be able to learn from, and avoid, the mistakes he’s come across, and apply the best practices he’s developed over time in order to move towards managing your UX team in an optimal way.

The course also includes interviews with experts—including a UX Director, Chief Experience Officer, Product Manager, and User Research Director. These will give you another practical opportunity to learn from people who are highly experienced in managing UX across organizations. All of this means that you will learn how an Outside-In design approach operates, and what it looks and feels like in practice—be it from a product management, executive or stakeholder perspective. Upon completing the course, you will have the knowledge required to avoid unnecessary growing pains, and ultimately accelerate your company’s UX maturity so that you win sooner and enjoy a more consistently high level of performance within the market.

All literature

Design Management (An Introduction) - Taking Charge of Processes and People

Design Management (An Introduction) - Taking Charge of Processes and People

Design management is a complex field; it doesn’t relate to a single design discipline and the exact responsibilities attached to a design manager will depend on the organization they work for, the size of that organization (and the tier in the hierarchy at which the manager operates), the industry they work in, the current market position and to...

  • 419 shares
  • 5 months ago
6 Blind Men Walk Into a Bar… The UX Punchline

6 Blind Men Walk Into a Bar… The UX Punchline

The blind men of our tale begin their day in a bar. They are drinking together when a man runs in and says; “I have a problem! I have found this amazing creature but I don’t know what it is!”Unfortunately, for our befuddled zoo keeper – there are no customers in the bar except the blind guys. However, emboldened by the beer, they offer to give t...

  • 295 shares
  • 1 year ago
Stand on the shoulders of giants and follow international standards

Stand on the shoulders of giants and follow international standards

Design can be very subjective. This leads UX practitioners facing criticism and a lack of credibility when dealing with other more scientific disciplines. Fortunately, you can rely on international standards to refer to and easily bridge the gap. The ISO 9241 Standard for the Ergonomics of Human-System Interaction is directly aligned with...

  • 559 shares
  • 2 years ago
The Tipping Point in UX Design

The Tipping Point in UX Design

The Tipping Point was postulated by the best-selling author MalcomGladwell. He wanted to examine change in society and he concluded that extreme changes happen both quickly and unexpectedly.He came to the conclusion that new ideas can spread virally; in the same way that diseases can spread in epidemic patterns. That there was a “tipping point” ...

  • 329 shares
  • 3 years ago