Luiz Velho

Author: Luiz Velho


Publication period start: 1992
Number of co-authors: 34


Number of publications with favourite co-authors
Dimas Martínez Morera
Luiz Henrique de Figueiredo
Jonas Gomes

Productive Colleagues

Most productive colleagues in number of publications
Demetri Terzopoulos
Xavier Pueyo
Baining Guo


Siqueira, Marcelo, Xu, Dianna, Gallier, Jean H., Nonato, Luis Gustavo, Morera, Dimas Martínez, Velho, Luiz (2009): A new construction of smooth surfaces from triangle meshes using parametric pseudo-manifol. In Computers & Graphics, 33 (3) pp. 331-340.

Romeiro, Fabiano, Velho, Luiz, Figueiredo, Luiz Henrique de (2008): Scalable GPU rendering of CSG models. In Computers & Graphics, 32 (5) pp. 526-539.

Goes, Fernando de, Goldenstein, Siome, Velho, Luiz (2008): A simple and flexible framework to adapt dynamic meshes. In Computers & Graphics, 32 (2) pp. 141-148.

Morera, Dimas Martínez, Carvalho, Paulo Cezar Pinto, Velho, Luiz (2008): Modeling on triangulations with geodesic curves. In The Visual Computer, 24 (12) pp. 1025-1037.

Goes, Fernando de, Goldenstein, Siome, Velho, Luiz (2008): A Hierarchical Segmentation of Articulated Bodies. In Comput. Graph. Forum, 27 (5) pp. 1349-1356.

Velho, Luiz, Jr., Jonas Sossai (2007): Projective texture atlas construction for 3D photography. In The Visual Computer, 23 (9) pp. 621-629.

Lewiner, Thomas, Craizer, Marcos, Lopes, Hélio, Pesco, Sinésio, Velho, Luiz, Filho, Esdras Soares de Medeiros (2006): GEncode: Geometry-driven compression for General Meshes. In Comput. Graph. Forum, 25 (4) pp. 685-695.

Hu, Yaohua, Velho, Luiz, Tong, Xin, Guo, Baining, Shum, Harry (2006): Realistic, real-time rendering of ocean waves. In Journal of Visualization and Computer Animation, 17 (1) pp. 59-67.

Morera, Dimas Martínez, Velho, Luiz, Carvalho, Paulo Cezar Pinto (2005): Computing geodesics on triangular meshes. In Computers & Graphics, 29 (5) pp. 667-675.

Goldenstein, Siome, Vogler, Christian, Velho, Luiz (2005): Adaptive Deformable Models for Graphics and Vision. In Comput. Graph. Forum, 24 (4) pp. 729-741.

Vieira, Antônio Wilson, Lewiner, Thomas, Velho, Luiz, Lopes, Hélio, Tavares, Geovan (2004): Stellar Mesh Simplification Using Probabilistic Optimization. In Comput. Graph. Forum, 23 (4) pp. 825-838.

Figueiredo, Luiz Henrique de, Stolfi, Jorge, Velho, Luiz (2003): Approximating Parametric Curves With Strip Trees Using Affine Arithmetic. In Comput. Graph. Forum, 22 (2) pp. 171-180.

Santos, Manuel Próspero dos, Pueyo, Xavier, Velho, Luiz (2003): Ibero-American co-operation in computer graphics. In Computers & Graphics, 27 (1) pp. 1-3.

Velho, Luiz, Perlin, Ken, Biermann, Henning, Ying, Lexing (2002): Algorithmic shape modeling with subdivision surfaces. In Computers & Graphics, 26 (6) pp. 865-875.

Velho, Luiz, Gomes, Jonas (2000): Variable Resolution 4-k Meshes: Concepts and Applications. In Comput. Graph. Forum, 19 (4) pp. 195-212.

Velho, Luiz, Figueiredo, Luiz Henrique de, Gomes, Jonas (1999): Hierarchical generalized triangle strips. In The Visual Computer, 15 (1) pp. 21-35.

Velho, Luiz, Gomes, Jonas (1996): Approximate Conversion of Parametric to Implicit Surfaces. In Comput. Graph. Forum, 15 (5) pp. 327-337.

Gomes, Jonas, Silva, Bruno Costa, Darsa, Lucia, Velho, Luiz (1996): Graphical objects. In The Visual Computer, 12 (6) pp. 269-282.

Gomes, Jonas, Velho, Luiz (1995): Abstraction paradigms for computer graphics. In The Visual Computer, 11 (5) pp. 227-239.

Figueiredo, Luiz Henrique de, Gomes, Jonas de Miranda, Terzopoulos, Demetri, Velho, Luiz (1992): Physically--based methods for polygonization of implicit surfaces. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 250-257.