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Author: Luiz Velho


Publication period start: 1992
Number of co-authors: 34


Number of publications with favourite co-authors
Siome Goldenstein
Luiz Henrique de Figueiredo
Jonas Gomes

Productive Colleagues

Most productive colleagues in number of publications
Demetri Terzopoulos
Xavier Pueyo
Baining Guo


Siqueira, Marcelo, Xu, Dianna, Gallier, Jean H., Nonato, Luis Gustavo, Morera, Dimas Martínez, Velho, Luiz (2009): A new construction of smooth surfaces from triangle meshes using parametric pseudo-manifol. In Computers & Graphics, 33 (3) pp. 331-340. https://dx.doi.org/10.1016/j.cag.2009.03.017

Morera, Dimas Martínez, Carvalho, Paulo Cezar Pinto, Velho, Luiz (2008): Modeling on triangulations with geodesic curves. In The Visual Computer, 24 (12) pp. 1025-1037. https://dx.doi.org/10.1007/s00371-008-0298-9

Goes, Fernando de, Goldenstein, Siome, Velho, Luiz (2008): A Hierarchical Segmentation of Articulated Bodies. In Comput. Graph. Forum, 27 (5) pp. 1349-1356. https://dx.doi.org/10.1111/j.1467-8659.2008.01274.x

Goes, Fernando de, Goldenstein, Siome, Velho, Luiz (2008): A simple and flexible framework to adapt dynamic meshes. In Computers & Graphics, 32 (2) pp. 141-148. https://dx.doi.org/10.1016/j.cag.2008.01.009

Romeiro, Fabiano, Velho, Luiz, Figueiredo, Luiz Henrique de (2008): Scalable GPU rendering of CSG models. In Computers & Graphics, 32 (5) pp. 526-539. https://dx.doi.org/10.1016/j.cag.2008.06.002

Velho, Luiz, Jr., Jonas Sossai (2007): Projective texture atlas construction for 3D photography. In The Visual Computer, 23 (9) pp. 621-629. https://dx.doi.org/10.1007/s00371-007-0150-7

Lewiner, Thomas, Craizer, Marcos, Lopes, Hélio, Pesco, Sinésio, Velho, Luiz, Filho, Esdras Soares de Medeiros (2006): GEncode: Geometry-driven compression for General Meshes. In Comput. Graph. Forum, 25 (4) pp. 685-695. https://www.eg.org/EG/CGF/volume25/issue4/v25i4pp685-695.pdf

Hu, Yaohua, Velho, Luiz, Tong, Xin, Guo, Baining, Shum, Harry (2006): Realistic, real-time rendering of ocean waves. In Journal of Visualization and Computer Animation, 17 (1) pp. 59-67. https://dx.doi.org/10.1002/cav.74

Goldenstein, Siome, Vogler, Christian, Velho, Luiz (2005): Adaptive Deformable Models for Graphics and Vision. In Comput. Graph. Forum, 24 (4) pp. 729-741. https://www.eg.org/EG/CGF/volume24/issue4/v24i4pp729-741.pdf

Morera, Dimas Martínez, Velho, Luiz, Carvalho, Paulo Cezar Pinto (2005): Computing geodesics on triangular meshes. In Computers & Graphics, 29 (5) pp. 667-675. https://dx.doi.org/10.1016/j.cag.2005.08.003

Vieira, Antônio Wilson, Lewiner, Thomas, Velho, Luiz, Lopes, Hélio, Tavares, Geovan (2004): Stellar Mesh Simplification Using Probabilistic Optimization. In Comput. Graph. Forum, 23 (4) pp. 825-838. https://www.eg.org/EG/CGF/volume23/issue4/v23i4pp825-838.pdf

Figueiredo, Luiz Henrique de, Stolfi, Jorge, Velho, Luiz (2003): Approximating Parametric Curves With Strip Trees Using Affine Arithmetic. In Comput. Graph. Forum, 22 (2) pp. 171-180. https://diglib.eg.org/EG/CGF/volume22/issue2/cgf_658.html

Santos, Manuel Próspero dos, Pueyo, Xavier, Velho, Luiz (2003): Ibero-American co-operation in computer graphics. In Computers & Graphics, 27 (1) pp. 1-3. https://dx.doi.org/10.1016/S0097-8493(02)00220-0

Velho, Luiz, Perlin, Ken, Biermann, Henning, Ying, Lexing (2002): Algorithmic shape modeling with subdivision surfaces. In Computers & Graphics, 26 (6) pp. 865-875. https://dx.doi.org/10.1016/S0097-8493(02)00175-9

Velho, Luiz, Gomes, Jonas (2000): Variable Resolution 4-k Meshes: Concepts and Applications. In Comput. Graph. Forum, 19 (4) pp. 195-212.

Velho, Luiz, Figueiredo, Luiz Henrique de, Gomes, Jonas (1999): Hierarchical generalized triangle strips. In The Visual Computer, 15 (1) pp. 21-35. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=1&spage=21

Gomes, Jonas, Silva, Bruno Costa, Darsa, Lucia, Velho, Luiz (1996): Graphical objects. In The Visual Computer, 12 (6) pp. 269-282. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=12&issue=6&spage=269

Velho, Luiz, Gomes, Jonas (1996): Approximate Conversion of Parametric to Implicit Surfaces. In Comput. Graph. Forum, 15 (5) pp. 327-337. https://www.eg.org/EG/CGF/volume15/issue5/v15i5pp327-337_abstract.html

Gomes, Jonas, Velho, Luiz (1995): Abstraction paradigms for computer graphics. In The Visual Computer, 11 (5) pp. 227-239. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=11&issue=5&spage=227

Figueiredo, Luiz Henrique de, Gomes, Jonas de Miranda, Terzopoulos, Demetri, Velho, Luiz (1992): Physically--based methods for polygonization of implicit surfaces. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 250-257.