Aadjan van der Helm

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Liu, Wei, Helm, Aadjan van der, Stappers, Pieter Jan, Aprile, Walter, Pasman, Gert, Keller, Ianus (2012): Interactive Pong: exploring ways of user inputs through prototyping with sensors. In: Proceedings of the 2012 International Conference on Uniquitous Computing , 2012, . pp. 586-587.

Liu, Wei, Stappers, Pieter Jan, Pasman, Gert, Helm, Aadjan van der (2011): Demonstrating generation Y interactions through interactive prototyping. In: Proceedings of the 2011 International Conference on Uniquitous Computing , 2011, . pp. 557-558. http://dx.doi.org/10.1145/2030112.2030211

Nierop, Onno A. van, Helm, Aadjan van der, Overbeeke, Kees, Djajadiningrat, J. P. (2008): A natural human hand model. In The Visual Computer, 24 (1) pp. 31-44. http://dx.doi.org/10.1007/s00371-007-0176-x

Helm, Aadjan van der, Aprile, Walter, Keyson, David (2008): Experience Design for Interactive Products: Designing Technology Augmented Urban Playgroun. In Psychnology, 6 (2) pp. 173-188. http://www.psychnology.org/408.php

Keller, Ianus, Hoeben, Aldo, Helm, Aadjan van der (2006): Cabinet: merging designers\' digital and physical collections of visual materials. In Personal and Ubiquitous Computing, 10 (2) pp. 183-186. http://dx.doi.org/10.1007/s00779-005-0018-7

Hummels, Caroline, Helm, Aadjan van der (2004): ISH and the search for resonant tangible interaction. In Personal and Ubiquitous Computing, 8 (5) pp. 385-388. http://dx.doi.org/10.1007/s00779-004-0303-x

Voogt, Erik de, Helm, Aadjan van der, Bronsvoort, Willem F. (2000): Ray tracing deformed generalized cylinders. In The Visual Computer, 16 (3) pp. 197-207. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=16&issue=3&spage=197

Helm, Aadjan van der, Ebell, Peter, Bronsvoort, Willem F. (1998): Modelling mollusc shells with generalized cylinders. In Computers & Graphics, 22 (4) pp. 505-513. http://dx.doi.org/10.1016/S0097-8493(98)00048-X