Xubo Yang

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Publication Statistics

Publication period start
2002
Publication period end
2007
Number of co-authors
19

Co-authors
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Productive Colleagues
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Publications

Yuan, Manli, Yang, Xubo, Xiao, Shuangjiu, Ren, Zheng (2007): GPU-based rendering and animation for Chinese painting cartoon. In: Proceedings of the 2007 Conference on Graphics Interface , 2007, . pp. 57-61. http://doi.acm.org/10.1145/1268517.1268529

Zhou, ZhiYing, Cheok, Adrian David, Yang, Xubo, Qiu, Yan (2004): An experimental study on the role of software synthesized 3D sound in augmented reality en. In Interacting with Computers, 16 (5) pp. 989-1016. http://dx.doi.org/10.1016/j.intcom.2004.06.014

Zhou, ZhiYing, Cheok, Adrian David, Yang, Xubo, Qiu, Yan (2004): An experimental study on the role of 3D sound in augmented reality environment. In Interacting with Computers, 16 (6) pp. 1043-1068. http://dx.doi.org/10.1016/j.intcom.2004.06.016

Cheok, Adrian David, Goh, Kok Hwee, Liu, Wei, Farbiz, Farzam, Teo, Sze Lee, Teo, Hui Siang, Lee, Shang Ping, Li, Yu, Fong, Siew Wan, Yang, Xubo (2004): Human Pacman: a mobile wide-area entertainment system based on physical, social, and ubiqu. In: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology June 3-5, 2004, Singapore. pp. 360-361. http://doi.acm.org/10.1145/1067343.1067402

Cheok, Adrian David, Goh, Kok Hwee, Liu, Wei, Farbiz, Farzam, Fong, Siew Wan, Teo, Sze Lee, Li, Yu, Yang, Xubo (2004): Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiq. In Personal and Ubiquitous Computing, 8 (2) pp. 71-81. http://dx.doi.org/10.1007/s00779-004-0267-x

Cheok, Adrian David, Wan, Fong Siew, Goh, Kok Hwee, Yang, Xubo, Liu, Wei, Farbiz, Farzam, Li, Yu (2003): Human Pacman: A Mobile Entertainment System with Ubiquitous Computing and Tangible Interac. In: Chittaro, Luca (eds.) Human-Computer Interaction with Mobile Devices and Services - 5th International Symposium - Mobile HCI 2003 September 8-11, 2003, Udine, Italy. pp. 209-223. http://link.springer.de/link/service/series/0558/bibs/2795/27950209.htm

Cheok, Adrian David, Weihua, Wang, Yang, Xubo, Prince, Simon, Wan, Fong Siew, Billinghurst, Mark, Kato, Hirokazu (2002): Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 59-68. http://csdl.computer.org/comp/proceedings/ismar/2002/1781/00/17810059abs.htm

Cheok, Adrian David, Weihua, Wang, Yang, Xubo, Prince, Simon, Wan, Fong Siew, Billinghurst, Mark, Kato, Hirokazu (2002): Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 317. http://csdl.computer.org/comp/proceedings/ismar/2002/1781/00/17810317abs.htm

Cheok, Adrian David, Yang, Xubo, Zhou, ZhiYing, Billinghurst, Mark, Kato, Hirokazu (2002): Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing. In Personal and Ubiquitous Computing, 6 (5) pp. 430-442. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1617-4917&volume=6&issue=5&spage=430