Author: Michiel van de Panne


Publication period start: 1997
Publication period end: 2008
Number of co-authors: 10


Number of publications with favourite co-authors
Petros Faloutsos
Demetri Terzopoulos
Eric Saund

Productive Colleagues

Most productive colleagues in number of publications
Eric Saund
Demetri Terzopoulos
Pierre Poulin


Panne, Michiel van de, Saund, Eric (2008): Computers and Graphics special issue on EG SBIM 2007. In Computers & Graphics, 32 (5) pp. 485.

Layton, Anita T., Panne, Michiel van de (2002): A numerically efficient and stable algorithm for animating water waves. In The Visual Computer, 18 (1) pp. 41-53.

Kalisiak, Maciej, Panne, Michiel van de (2001): A grasp-based motion planning algorithm for character animation. In Journal of Visualization and Computer Animation, 12 (3) pp. 117-129.

Faloutsos, Petros, Panne, Michiel van de, Terzopoulos, Demetri (2001): The virtual stuntman: dynamic characters with a repertoire of autonomous motor skills. In Computers & Graphics, 25 (6) pp. 933-953.

Panne, Michiel van de (1997): From Footprints to Animation. In Comput. Graph. Forum, 16 (4) pp. 211-224.

Beaudoin, Philippe, Poulin, Pierre, Panne, Michiel van de (2007): Adapting wavelet compression to human motion capture clips. In: Proceedings of the 2007 Conference on Graphics Interface , 2007, . pp. 313-318.

Carr, Hamish, Snoeyink, Jack, Panne, Michiel van de (2004): Simplifying Flexible Isosurfaces Using Local Geometric Measures. In: VIS 2004 - 15th IEEE Visualization 2004 Conference 10-15 October, 2004, Austin, TX, USA. pp. 497-504.

Zhao, Peng, Panne, Michiel van de (2005): User interfaces for interactive control of physics-based 3D characters. In: Lastra, Anselmo, Olano, Marc, Luebke, David P., Pfister, Hanspeter (eds.) Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA , 2005, . pp. 87-94.