Author: Jos W. H. M. Uiterwijk

Jos W. H. M. Uiterwijk

Jos W. H. M. Uiterwijk

Publications

Publication period start: 1999
Publication period end: 2008
Number of co-authors: 15

Co-authors

Number of publications with favourite co-authors
Mark H. M. Winands
3
Erik C. D. van der Werf
3
H. Jaap Van Den Herik
10

Productive Colleagues

Most productive colleagues in number of publications
Hiroyuki Iida
5
Mark H. M. Winands
7
H. Jaap Van Den Herik
19

Publications

Schadd, Maarten P. D., Winands, Mark H. M., Herik, H. Jaap Van Den, Chaslot, Guillaume, Uiterwijk, Jos W. H. M. (2008): Single-Player Monte-Carlo Tree Search. In: Herik, H. Jaap Van Den, Xu, Xinhe, Ma, Zongmin, Winands, Mark H. M. (eds.) Computers and Games, 6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings , 2008, . pp. 1-12. http://dx.doi.org/10.1007/978-3-540-87608-3_1

Breuker, Dennis M., Herik, H. Jaap Van Den, Uiterwijk, Jos W. H. M., Allis, L. Victor (1999): A Solution to the GHI Problem for Best-First Search. In: Herik, H. Jaap Van Den, Iida, Hiroyuki (eds.) Computers and Games, First International Conference, CG98, Tsukuba, Japan, November 11-12, 1998, Proceedings , 1999, . pp. 25-49. http://link.springer.de/link/service/series/0558/bibs/1558/15580025.htm

Donkers, H. H. L. M., Herik, H. Jaap Van Den, Uiterwijk, Jos W. H. M. (2006): Dao: A Benchmark Game. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 202-219. http://dx.doi.org/10.1007/11674399_14

Werf, Erik C. D. van der, Herik, H. Jaap Van Den, Uiterwijk, Jos W. H. M. (2006): Learning to Estimate Potential Territory in the Game of Go. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 81-96. http://dx.doi.org/10.1007/11674399_6

Werf, Erik C. D. van der, Uiterwijk, Jos W. H. M., Postma, Eric O., Herik, H. Jaap Van Den (2003): Local Move Prediction in Go. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 393-412. http://link.springer.de/link/service/series/0558/bibs/2883/28830393.htm

Winands, Mark H. M., Uiterwijk, Jos W. H. M., Herik, H. Jaap Van Den (2003): PDS-PN: A New Proof-Number Search Algorithm. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 61-74. http://link.springer.de/link/service/series/0558/bibs/2883/28830061.htm

Winands, Mark H. M., Werf, Erik C. D. van der, Herik, H. Jaap Van Den, Uiterwijk, Jos W. H. M. (2006): The Relative History Heuristic. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 262-272. http://dx.doi.org/10.1007/11674399_18

Gao, Xinbo, Iida, Hiroyuki, Uiterwijk, Jos W. H. M., Herik, H. Jaap Van Den (1999): A Speculative Strategy. In: Herik, H. Jaap Van Den, Iida, Hiroyuki (eds.) Computers and Games, First International Conference, CG98, Tsukuba, Japan, November 11-12, 1998, Proceedings , 1999, . pp. 74-92. http://link.springer.de/link/service/series/0558/bibs/1558/15580074.htm

Iida, Hiroyuki, Yoshimura, Jin, Morita, Kazuro, Uiterwijk, Jos W. H. M. (1999): Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi. In: Herik, H. Jaap Van Den, Iida, Hiroyuki (eds.) Computers and Games, First International Conference, CG98, Tsukuba, Japan, November 11-12, 1998, Proceedings , 1999, . pp. 318-335. http://link.springer.de/link/service/series/0558/bibs/1558/15580318.htm

Kocsis, Levente, Uiterwijk, Jos W. H. M., Herik, H. Jaap Van Den (2002): Learning Time Allocation Using Neural Networks. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 170-185. http://link.springer.de/link/service/series/0558/bibs/2063/20630170.htm

Saito, Jahn-Takeshi, Chaslot, Guillaume, Uiterwijk, Jos W. H. M., Herik, H. Jaap Van Den (2007): Monte-Carlo Proof-Number Search for Computer Go. In: Herik, H. Jaap Van Den, Ciancarini, Paolo, Donkers, H. H. L. M. (eds.) Computers and Games, 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006. Revised Papers , 2007, . pp. 50-61. http://dx.doi.org/10.1007/978-3-540-75538-8_5