Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers

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Springer
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Year
2006
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Place
ISBN
3-540-32488-7
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Articles

Ramon, Jan, Croonenborghs, Tom (2006): Searching for Compound Goals Using Relevancy Zones in the Game of Go. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 113-128. http://dx.doi.org/10.1007/11674399_8

Fang, Haw-ren (2006): Rule-Tolerant Verification Algorithms for Completeness of Chinese-Chess Endgame Databases. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 129-144. http://dx.doi.org/10.1007/11674399_9

Wu, Ping-hsun, Liu, Ping-Yi, Hsu, Tsan-sheng (2006): An External-Memory Retrograde Analysis Algorithm. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 145-160. http://dx.doi.org/10.1007/11674399_10

Karapetyan, Akop, Lorentz, Richard (2006): Generating an Opening Book for Amazons. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 161-174. http://dx.doi.org/10.1007/11674399_11

Fotland, David (2006): Building a World-Champion Arimaa Program. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 175-186. http://dx.doi.org/10.1007/11674399_12

David-Tabibi, Omid, Felner, Ariel, Netanyahu, Nathan S. (2006): Blockage Detection in Pawn Endings. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 187-201. http://dx.doi.org/10.1007/11674399_13

Donkers, H. H. L. M., Herik, H. Jaap Van Den, Uiterwijk, Jos W. H. M. (2006): Dao: A Benchmark Game. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 202-219. http://dx.doi.org/10.1007/11674399_14

Billings, Darse, Davidson, Aaron, Schauenberg, Terence, Burch, Neil, Bowling, Michael H., Holte, Robert C., Schaeffer, Jonathan, Szafron, Duane (2006): Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 21-34. http://dx.doi.org/10.1007/11674399_2

Helmstetter, Bernard, Cazenave, Tristan (2006): Incremental Transpositions. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 220-231. http://dx.doi.org/10.1007/11674399_15

Fleischer, Rudolf, Trippen, Gerhard (2006): Kayles on the Way to the Stars. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 232-245. http://dx.doi.org/10.1007/11674399_16

Bolognesi, Andrea, Ciancarini, Paolo (2006): Searching over Metapositions in Kriegspiel. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 246-261. http://dx.doi.org/10.1007/11674399_17

Winands, Mark H. M., Werf, Erik C. D. van der, Herik, H. Jaap Van Den, Uiterwijk, Jos W. H. M. (2006): The Relative History Heuristic. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 262-272. http://dx.doi.org/10.1007/11674399_18

0003, Martin Müller, Li, Zhichao (2006): Locally Informed Global Search for Sums of Combinatorial Games. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 273-284. http://dx.doi.org/10.1007/11674399_19

Sturtevant, Nathan R. (2006): Current Challenges in Multi-player Game Search. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 285-300. http://dx.doi.org/10.1007/11674399_20

Smed, Jouni, Hakonen, Harri (2006): Preventing Look-Ahead Cheating with Active Objects. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 301-315. http://dx.doi.org/10.1007/11674399_21

Estelle, Joshua, Vorobeychik, Yevgeniy, Wellman, Michael P., Singh, Satinder P., Kiekintveld, Christopher, Soni, Vishal (2006): Strategic Interactions in the TAC 2003 Supply Chain Tournament. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 316-331. http://dx.doi.org/10.1007/11674399_22

Hauk, Thomas, Buro, Michael, Schaeffer, Jonathan (2006): Rediscovering *-Minimax Search. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 35-50. http://dx.doi.org/10.1007/11674399_3

Hauk, Thomas, Buro, Michael, Schaeffer, Jonathan (2006): *-Minimax Performance in Backgammon. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 51-66. http://dx.doi.org/10.1007/11674399_4

Bouzy, Bruno (2006): Associating Shallow and Selective Global Tree Search with Monte Carlo for 9*9 Go. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 67-80. http://dx.doi.org/10.1007/11674399_5

Werf, Erik C. D. van der, Herik, H. Jaap Van Den, Uiterwijk, Jos W. H. M. (2006): Learning to Estimate Potential Territory in the Game of Go. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 81-96. http://dx.doi.org/10.1007/11674399_6

Niu, Xiaozhen, 0003, Martin Müller (2006): An Improved Safety Solver for Computer Go. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 97-112. http://dx.doi.org/10.1007/11674399_7