Author: Jonathan Schaeffer

Publications

Publication period start: 1999
Number of co-authors: 15

Co-authors

Number of publications with favourite co-authors
Martin Müller 0003
2
Thomas Hauk
2
Michael Buro
2

Productive Colleagues

Most productive colleagues in number of publications
Martin Müller 0003
8
Christopher D. Shaw
26
Mark Green
50

Publications

Shaw, Christopher D., Green, Mark, Schaeffer, Jonathan (1989): Anti--aliasing issues in image composition. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 113-120.

Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, .

Billings, Darse, Davidson, Aaron, Schauenberg, Terence, Burch, Neil, Bowling, Michael H., Holte, Robert C., Schaeffer, Jonathan, Szafron, Duane (2006): Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 21-34. https://dx.doi.org/10.1007/11674399_2

Botea, Adi, 0003, Martin Müller, Schaeffer, Jonathan (2003): Using Abstraction for Planning in Sokoban. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 360-375. https://link.springer.de/link/service/series/0558/bibs/2883/28830360.htm

Hauk, Thomas, Buro, Michael, Schaeffer, Jonathan (2006): Rediscovering *-Minimax Search. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 35-50. https://dx.doi.org/10.1007/11674399_3

Hauk, Thomas, Buro, Michael, Schaeffer, Jonathan (2006): *-Minimax Performance in Backgammon. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 51-66. https://dx.doi.org/10.1007/11674399_4

Junghanns, Andreas, Schaeffer, Jonathan (1999): Relevance Cuts: Localizing the Search. In: Herik, H. Jaap Van Den, Iida, Hiroyuki (eds.) Computers and Games, First International Conference, CG98, Tsukuba, Japan, November 11-12, 1998, Proceedings , 1999, . pp. 1-14. https://link.springer.de/link/service/series/0558/bibs/1558/15580001.htm

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,327 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,327 designers enjoy our newsletter—sure you don’t want to receive it?