Ian Frank

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Publication Statistics

Publication period start
1999
Publication period end
2006
Number of co-authors
5

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Frank, Ian, Sanbou, Nobuhisa, Terashima, Katsuaki (2006): Some positive effects of online gaming. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 73. http://doi.acm.org/10.1145/1178823.1178909

Noda, Itsuki, Frank, Ian (2002): Review: RoboCup through 2000. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 423-432. http://link.springer.de/link/service/series/0558/bibs/2063/20630423.htm

Frank, Ian, Basin, David A. (1999): Optimal Play against Best Defence: Complexity and Heuristics. In: Herik, H. Jaap Van Den, Iida, Hiroyuki (eds.) Computers and Games, First International Conference, CG98, Tsukuba, Japan, November 11-12, 1998, Proceedings , 1999, . pp. 50-73. http://link.springer.de/link/service/series/0558/bibs/1558/15580050.htm

Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, .