Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers

Publisher
Springer
Website
Year
2003
Period
Place
ISBN
3-540-20545-4
DOI
Volume
Copyright info

Articles

Wolfe, David (2003): Distinguishing Gamblers from Investors at the Blackjack Table. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 1-10. https://link.springer.de/link/service/series/0558/bibs/2883/28830001.htm

Sturtevant, Nathan R. (2003): A Comparison of Algorithms for Multi-player Games. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 108-122. https://link.springer.de/link/service/series/0558/bibs/2883/28830108.htm

Tournavitis, Konstantinos (2003): MOUSE(mu): A Self-teaching Algorithm that Achieved Master-Strength at Othello. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 11-28. https://link.springer.de/link/service/series/0558/bibs/2883/28830011.htm

Avetisyan, Henry, Lorentz, Richard J. (2003): Selective Search in an Amazons Program. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 123-141. https://link.springer.de/link/service/series/0558/bibs/2883/28830123.htm

Althofer, Ingo, Snatzke, Raymond Georg (2003): Playing Games with Multiple Choice Systems. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 142-153. https://link.springer.de/link/service/series/0558/bibs/2883/28830142.htm

Grimbergen, Reijer, Rollason, Jeff (2003): Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 171-187. https://link.springer.de/link/service/series/0558/bibs/2883/28830171.htm

Demaine, Erik D., Demaine, Martin L., Fleischer, Rudolf (2003): Solitaire Clobber. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 188-200. https://link.springer.de/link/service/series/0558/bibs/2883/28830188.htm

Fraenkel, Aviezri S., Rahat, Ofer (2003): Complexity of Error-Correcting Codes Derived from Combinatorial Games. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 201-212. https://link.springer.de/link/service/series/0558/bibs/2883/28830201.htm

Nakamura, Teigo, Berlekamp, Elwyn R. (2003): Analysis of Composite Corridors. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 213-229. https://link.springer.de/link/service/series/0558/bibs/2883/28830213.htm

Yang, Jing, Liao, Simon X., Pawlak, Miroslaw (2003): New Winning and Losing Positions for 7x7 HEx. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 230-248. https://link.springer.de/link/service/series/0558/bibs/2883/28830230.htm

Fang, Haw-ren, Hsu, Tsan-sheng, Hsu, Shun-Chin (2003): Indefinite Sequence of Moves in Chinese Chess Endgames. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 264-279. https://link.springer.de/link/service/series/0558/bibs/2883/28830264.htm

Buro, Michael (2003): ORTS: A Hack-Free RTS Game Environment. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 280-291. https://link.springer.de/link/service/series/0558/bibs/2883/28830280.htm

Kendall, Graham, Shaw, Stephen (2003): Investigation of an Adaptive Cribbage Player. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 29-41. https://link.springer.de/link/service/series/0558/bibs/2883/28830029.htm

Lindley, Craig A., Eladhari, Mirjam (2003): Causal Normalization: A Methodology for Coherent Story Logic Design in Computer Role-Playi. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 292-307. https://link.springer.de/link/service/series/0558/bibs/2883/28830292.htm

Verbrugge, Clark (2003): A Structure for Modern Computer Narratives. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 308-325. https://link.springer.de/link/service/series/0558/bibs/2883/28830308.htm

Zhao, Ling (2003): Tackling Post's Correspondence Problem. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 326-344. https://link.springer.de/link/service/series/0558/bibs/2883/28830326.htm

Botea, Adi, 0003, Martin Müller, Schaeffer, Jonathan (2003): Using Abstraction for Planning in Sokoban. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 360-375. https://link.springer.de/link/service/series/0558/bibs/2883/28830360.htm

Bouzy, Bruno (2003): A Small Go Board Study of Metric and Dimensional Evaluation Functions. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 376-392. https://link.springer.de/link/service/series/0558/bibs/2883/28830376.htm

Werf, Erik C. D. van der, Uiterwijk, Jos W. H. M., Postma, Eric O., Herik, H. Jaap Van Den (2003): Local Move Prediction in Go. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 393-412. https://link.springer.de/link/service/series/0558/bibs/2883/28830393.htm

Spight, William L. (2003): Evaluating Kos in a Neutral Threat Environment: Preliminary Results. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 413-428. https://link.springer.de/link/service/series/0558/bibs/2883/28830413.htm

Winands, Mark H. M., Uiterwijk, Jos W. H. M., Herik, H. Jaap Van Den (2003): PDS-PN: A New Proof-Number Search Algorithm. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 61-74. https://link.springer.de/link/service/series/0558/bibs/2883/28830061.htm

Cazenave, Tristan (2003): A Generalized Threats Search Algorithm. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 75-87. https://link.springer.de/link/service/series/0558/bibs/2883/28830075.htm

0003, Martin Müller (2003): Proof-Set Search. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 88-107. https://link.springer.de/link/service/series/0558/bibs/2883/28830088.htm

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,028 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,028 designers enjoy our newsletter—sure you don’t want to receive it?