CEO at Interaction Design Foundation INC
How to Handle Designer Bias When Designing for Accessibility. When designing for accessibility, be aware of the blind spots created by your biases. The most important bias is the visual bias – it’s difficult to understand what interaction a visual layout will cr
3 Reasons Why Accessible Design Is Good for All. Explore a few examples from the history of designing for accessibility which illustrate why accessibility is great for both your users and your business.
10 Principles of Accessibility. Do you want to get serious about accessibility? Learn about the 10 principles you can use to get started creating great accessible websites and interfaces.
5 Proven Tactics for Evangelizing UX. Great UX is about more than designing beautiful and usable products, services and interfaces.
How to Create Design Plans for Virtual and Augmented Reality Experiences. Whenever you design something new – be it an interface, service or a product– you should start with a plan for what you want the user’s experience to be like. Having a clear goal for what you want the
How to Design Gesture Interactions for Virtual and Augmented Reality. In virtual and augmented reality, gestures are also a very natural way to interact with digital artifacts and menus/ gestures are a complex combination of physical laws and cultural conventions,
How to Use Voice Interaction in Augmented Reality. Using voice interaction with augmented reality can really benefit the user by making the interaction fast and effortless, but it also has limitations; so, make sure you use it where it’s most appropri