Bing-Yu Chen

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Liang, Rong-Hao, Cheng, Kai-Yin, Su, Chao-Huai, Weng, Chien-Ting, Chen, Bing-Yu, Yang, De-Nian (2012): GaussSense: attachable stylus sensing using magnetic sensor grid. In: Proceedings of the 2012 ACM Symposium on User Interface Software and Technology , 2012, . pp. 319-326.

Lin, Shu-Yang, Su, Chao-Huai, Cheng, Kai-Yin, Liang, Rong-Hao, Kuo, Tzu-Hao, Chen, Bing-Yu (2011): Pub -- point upon body: exploring eyes-free interaction and methods on an arm. In: Proceedings of the 2011 ACM Symposium on User Interface Software and Technology , 2011, . pp. 481-488.

Cheng, Kai-Yin, Liang, Rong-Hao, Chen, Bing-Yu, Laing, Rung-Huei, Kuo, Sy-Yen (2010): iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 1155-1164.

Cheng, Kai-Yin, Luo, Sheng-Jie, Chen, Bing-Yu, Chu, Hao-Hua (2009): SmartPlayer: user-centric video fast-forwarding. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 789-798.

Wen, Chung-Lin, Hsieh, Chang-Hsi, Chen, Bing-Yu, Ouhyoung, Ming (2008): Example-based Multiple Local Color Transfer by Strokes. In Comput. Graph. Forum, 27 (7) pp. 1765-1772.

Chen, Bing-Yu, Lee, Ken-Yi, Huang, Wei-Ting, Lin, Jong-Shan (2008): Capturing Intention-based Full-Frame Video Stabilization. In Comput. Graph. Forum, 27 (7) pp. 1805-1814.

Chi, Pei-Yu, Chen, Jen-Hao, Chu, Hao-Hua, Chen, Bing-Yu (2007): Enabling nutrition-aware cooking in a smart kitchen. In: CHI April 28 - May 03, 2007, San Jose, CA, USA. pp. 2333-2338.

Ma, Wan-Chun, Hsiao, Chun-Tse, Lee, Ken-Yi, Chuang, Yung-Yu, Chen, Bing-Yu (2006): Real-time triple product relighting using spherical local-frame parameterization. In The Visual Computer, 22 (9) pp. 682-692.

Wu, Fu-Che, Ma, Wan-Chun, Liang, Rung-Huei, Chen, Bing-Yu, Ouhyoung, Ming (2006): Domain connected graph: the skeleton of a closed 3D shape for animation. In The Visual Computer, 22 (2) pp. 117-135.

Tamura, Naoki, Johan, Henry, Chen, Bing-Yu, Nishita, Tomoyuki (2006): A practical and fast rendering algorithm for dynamic scenes using adaptive shadow fields. In The Visual Computer, 22 (9) pp. 702-712.

Ma, Wan-Chun, Chao, Sung-Hsiang, Tseng, Yu-Ting, Chuang, Yung-Yu, Chang, Chun-Fa, Chen, Bing-Yu, Ouhyoung, Ming (2005): Level-of-detail representation of bidirectional texture functions for real-time rendering. In: Lastra, Anselmo, Olano, Marc, Luebke, David P., Pfister, Hanspeter (eds.) Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA , 2005, . pp. 187-194.

Chen, Bing-Yu, Ono, Yutaka, Nishita, Tomoyuki (2005): Character animation creation using hand-drawn sketches. In The Visual Computer, 21 (8) pp. 551-558.

Ho, Chien-Chang, Wu, Fu-Che, Chen, Bing-Yu, Chuang, Yung-Yu, Ouhyoung, Ming (2005): Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data. In Comput. Graph. Forum, 24 (3) pp. 537-545.

Ma, Wan-Chun, Chao, Sung-Hsiang, Chen, Bing-Yu, Chang, Chun-Fa, Ouhyoung, Ming, Nishita, Tomoyuki (2004): An efficient representation of complex materials for real-time rendering. In: Lau, Rynson W. H., Baciu, George (eds.) VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 10-12, 2004, Hong Kong, China. pp. 150-153.

Bando, Yosuke, Nishita, Tomoyuki, Chen, Bing-Yu (2003): Animating Hair with Loosely Connected Particles. In Comput. Graph. Forum, 22 (3) pp. 411-418.