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Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA


 
Time and place:

2010
Editors:
Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris
Conf. description:
ACM I3D is the leading-edge conference for real-time 3D computer graphics and human interaction. We invite you to submit papers across the entire range of topics in interactive 3D graphics.
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
. Part of the I3D - Symposium on Interactive 3D Graphics and Games conference series.
Other years:
ISBN:
978-1-60558-939-8
Publisher:
ACM Press
EDIT

References from this conference (2010)

The following articles are from "Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA":

 what's this?

Articles

Gilet, Guillaume and Dischler, Jean-Michel (2010): Procedural texture particles. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. . http://doi.acm.org/10.1145/1730804.1730978

p. 109-117

Hu, Wei, Dong, Zhao, Ihrke, Ivo, Grosch, Thorsten, Yuan, Guodong and Seidel, Hans-Peter (2010): Interactive volume caustics in single-scattering media. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 109-117. http://doi.acm.org/10.1145/1730804.1730822

p. 119-125

Engelhardt, Thomas and Dachsbacher, Carsten (2010): Epipolar sampling for shadows and crepuscular rays in participating media with single scattering. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 119-125. http://doi.acm.org/10.1145/1730804.1730823

p. 127-134

Lu, Jingwan, Sander, Pedro V. and Finkelstein, Adam (2010): Interactive painterly stylization of images, videos and 3D animations. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 127-134. http://doi.acm.org/10.1145/1730804.1730825

p. 135-142

Baxter, William and Govindaraju, Naga K. (2010): Simple data-driven modeling of brushes. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 135-142. http://doi.acm.org/10.1145/1730804.1730826

p. 143-150

Vergne, Romain, Pacanowski, Romain, Barla, Pascal, Granier, Xavier and Schlick, Christophe (2010): Radiance Scaling for versatile surface enhancement. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 143-150. http://doi.acm.org/10.1145/1730804.1730827

p. 15-22

Cohen, Jonathan M., Tariq, Sarah and Green, Simon (2010): Interactive fluid-particle simulation using translating Eulerian grids. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 15-22. http://doi.acm.org/10.1145/1730804.1730807

p. 151-156

Loos, Bradford James and Sloan, Peter-Pike J. (2010): Volumetric obscurance. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 151-156. http://doi.acm.org/10.1145/1730804.1730829

p. 157-164

Enderton, Eric, Sintorn, Erik, Shirley, Peter and Luebke, David P. (2010): Stochastic transparency. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 157-164. http://doi.acm.org/10.1145/1730804.1730830

p. 165-172

Jansen, Jon and Bavoil, Louis (2010): Fourier opacity mapping. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 165-172. http://doi.acm.org/10.1145/1730804.1730831

p. 173-179

Chajdas, Matthus G., Lefebvre, Sylvain and Stamminger, Marc (2010): Assisted texture assignment. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 173-179. http://doi.acm.org/10.1145/1730804.1730833

p. 181-188

Olano, Marc and Baker, Dan (2010): LEAN mapping. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 181-188. http://doi.acm.org/10.1145/1730804.1730834

p. 189-195

Habel, Ralf and Wimmer, Michael (2010): Efficient irradiance normal mapping. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 189-195. http://doi.acm.org/10.1145/1730804.1730835

p. 23-30

Hasler, Nils, Thormhlen, Thorsten, Rosenhahn, Bodo and Seidel, Hans-Peter (2010): Learning skeletons for shape and pose. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 23-30. http://doi.acm.org/10.1145/1730804.1730809

p. 31-38

Miller, Christian, Arikan, Okan and Fussell, Don (2010): Frankenrigs: building character rigs from multiple sources. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 31-38. http://doi.acm.org/10.1145/1730804.1730810

p. 39-46

Min, Jianyuan, Liu, Huajun and Chai, Jinxiang (2010): Synthesis and editing of personalized stylistic human motion. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 39-46. http://doi.acm.org/10.1145/1730804.1730811

p. 47-54

Torchelsen, Rafael P., Scheidegger, Luiz F., Oliveira, Guilherme N., Bastos, Rui and Comba, Joo Luiz Dihl (2010): Real-time multi-agent path planning on arbitrary surfaces. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 47-54. http://doi.acm.org/10.1145/1730804.1730813

p. 55-63

Laine, Samuli and Karras, Tero (2010): Efficient sparse voxel octrees. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 55-63. http://doi.acm.org/10.1145/1730804.1730814

p. 65-73

Lindstrom, Peter and Cohen, Jonathan D. (2010): On-the-fly decompression and rendering of multiresolution terrain. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 65-73. http://doi.acm.org/10.1145/1730804.1730815

p. 7-13

Tang, Min, Manocha, Dinesh and Tong, Ruofeng (2010): Fast continuous collision detection using deforming non-penetration filters. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 7-13. http://doi.acm.org/10.1145/1730804.1730806

p. 75-82

Liu, Fang, Huang, Meng-Cheng, Liu, Xuehui and Wu, Enhua (2010): FreePipe: a programmable parallel rendering architecture for efficient multi-fragment effects. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 75-82. http://doi.acm.org/10.1145/1730804.1730817

p. 83-90

Cao, Thanh-Tung, Tang, Ke, Mohamed, Anis and Tan, Tiow Seng (2010): Parallel Banding Algorithm to compute exact distance transform with the GPU. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 83-90. http://doi.acm.org/10.1145/1730804.1730818

p. 91-98

Herzog, Robert, Eisemann, Elmar, Myszkowski, Karol and Seidel, Hans-Peter (2010): Spatio-temporal upsampling on the GPU. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 91-98. http://doi.acm.org/10.1145/1730804.1730819

p. 99-107

Kaplanyan, Anton and Dachsbacher, Carsten (2010): Cascaded light propagation volumes for real-time indirect illumination. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 99-107. http://doi.acm.org/10.1145/1730804.1730821


 
 

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