Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound

Publisher
ACM Press
Website
Year
2012
Period
Place
ISBN
Series
AM - Audio Mostly
DOI
Volume
Copyright info

Description

The Audio Mostly Conference provide a venue to explore the unexploited potential of audio in computer-based environments, for example game contexts, and aim to help open up this area of thinking by bringing together game designers, audio experts, content creators, and technology and behavioral researchers. Through this forum, varied experts could discuss developments and new potentials for audio in many areas such as entertainment, health and fitness, education, industrial training, serious gaming, etc. This is also a venue to present sonic solutions to development and design challenges in low resolutions scenarios or environments where screens are unavailable.

All years

Articles

Hansen, Anne-Marie Skriver, Andersen, Hans Jørgen, Raudaskoski, Pirkko (2012): How two players negotiate rhythm in a shared rhythm game. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 1-8. http://dx.doi.org/10.1145/2371456.2371457

Altanis, Theodore, Kontomichos, Fotios, Mourjopoulos, John, Stamatakis, Giannis (2012): Small-sized subwoofer system implementation and measurement. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 106-108. http://dx.doi.org/10.1145/2371456.2371473

Drossos, Konstantinos, Floros, Andreas, Kanellopoulos, Nikolaos-Grigorios (2012): Affective acoustic ecology: towards emotionally enhanced sound events. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 109-116. http://dx.doi.org/10.1145/2371456.2371474

Gelineck, Steven, Bottcher, Niels (2012): 6to6Mappr: an educational tool for fast and easy mapping of input devices to musical param. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 117-123. http://dx.doi.org/10.1145/2371456.2371475

Manuel, David, Moore, David, Charissis, Vassilis (2012): An investigation into immersion in games through motion control and stereo audio reproduct. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 124-129. http://dx.doi.org/10.1145/2371456.2371476

Neidhardt, Annika, Rüppel, Anna (2012): Multiplayer audio-only game: Pong on a massive multichannel loudspeaker system. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 130-134. http://dx.doi.org/10.1145/2371456.2371477

Ferguson, Sam, Johnston, Andrew, Ballard, Kirrie, Tan, Chek Tien, Perera-Schulz, Dharani (2012): Visual feedback of acoustic data for speech therapy: model and design parameters. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 135-140. http://dx.doi.org/10.1145/2371456.2371478

Georganti, Eleftheria, Mourjopoulos, John (2012): Analysis of the acoustical environment based on the signals' statistics. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 141-143. http://dx.doi.org/10.1145/2371456.2371479

Papadakos, Charalampos, Mourjopoulos, John (2012): Harvesting energy mostly from acoustic signals. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 144-147. http://dx.doi.org/10.1145/2371456.2371480

Lotis, Theodoros (2012): Tribalism and local structures in a music and video installation. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 148-151. http://dx.doi.org/10.1145/2371456.2371481

Maximos, A., Floros, Andreas, Vrahatis, Michael N., Kanellopoulos, Nikolaos (2012): Real-time drums transcription with characteristic bandpass filtering. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 152-159. http://dx.doi.org/10.1145/2371456.2371482

Nazemi, Mark, Gromala, Diane (2012): Sound design: a procedural communication model for VE. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 16-23. http://dx.doi.org/10.1145/2371456.2371459

Rovithis, Emmanouel (2012): A classification of audio-based games in terms of sonic gameplay and the introduction of t. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 160-164. http://dx.doi.org/10.1145/2371456.2371483

Liljedahl, Mats, Papworth, Nigel (2012): Using sound to enhance users' experiences of mobile applications. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 24-31. http://dx.doi.org/10.1145/2371456.2371460

Cullen, Brian, Galperin, Daniel, Collins, Karen, Kapralos, Bill, Hogue, Andrew (2012): The effects of audio on depth perception in S3D games. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 32-39. http://dx.doi.org/10.1145/2371456.2371461

Cordeiro, João, Baltazar, Andre, Barbosa, Alvaro (2012): Murky shooting: the use of auditory (non-speech) feedback on mobile audiogames. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 40-43. http://dx.doi.org/10.1145/2371456.2371462

Drechsler, Astrid, Raffaseder, Hannes, Rubisch, Barbara (2012): Klang.Reise: new scientific approaches through an artistic soundscape installation?. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 44-46. http://dx.doi.org/10.1145/2371456.2371463

Krasser, Johannes, Abeßer, Jakob, Großmann, Holger, Dittmar, Christian, Cano, Estefanía (2012): Improved music similarity computation based on tone objects. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 47-54. http://dx.doi.org/10.1145/2371456.2371464

Beveridge, Scott (2012): A novel approach for time-continuous tension prediction in film soundtracks. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 55-60. http://dx.doi.org/10.1145/2371456.2371465

Berndt, Axel, Dachselt, Raimund, Groh, Rainer (2012): A survey of variation techniques for repetitive games music. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 61-67. http://dx.doi.org/10.1145/2371456.2371466

Jylhä, Antti, Serafin, Stefania, Erkut, Cumhur (2012): Rhythmic walking interactions with auditory feedback: an exploratory study. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 68-75. http://dx.doi.org/10.1145/2371456.2371467

Foxwell, Iain, Knox, Don (2012): Composing with algorithms: two novel generative composition tools. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 76-81. http://dx.doi.org/10.1145/2371456.2371468

Hermann, Thomas, Neumann, Alexander, Zehe, Sebastian (2012): Head gesture sonification for supporting social interaction. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 82-89. http://dx.doi.org/10.1145/2371456.2371469

Grimshaw, Mark, Garner, Tom (2012): The use of sound to represent data and concepts as a means to engender creative thought: s. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 9-15. http://dx.doi.org/10.1145/2371456.2371458

Karamitas, Konstantinos, Tsilfidis, Alexandros, Mourjopoulos, John (2012): A transient-aware frequency domain audio processor. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 90-93. http://dx.doi.org/10.1145/2371456.2371470

Lai, Chi-Hsia (2012): WanderOnStage: the convergence of percussion performance and media technology. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 94-97. http://dx.doi.org/10.1145/2371456.2371471

Rubisch, Julian, Doppler, Jakob, Schuster, Stefan, Raffaseder, Hannes (2012): Accessibility considerations in designing a layperson's application for score music descri. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 98-105. http://dx.doi.org/10.1145/2371456.2371472