Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound

Publisher
ACM Press
Website
Year
2010
Period
Place
ISBN
Series
AM - Audio Mostly
DOI
Volume
Copyright info

Description

The Audio Mostly Conference provide a venue to explore the unexploited potential of audio in computer-based environments, for example game contexts, and aim to help open up this area of thinking by bringing together game designers, audio experts, content creators, and technology and behavioral researchers. Through this forum, varied experts could discuss developments and new potentials for audio in many areas such as entertainment, health and fitness, education, industrial training, serious gaming, etc. This is also a venue to present sonic solutions to development and design challenges in low resolutions scenarios or environments where screens are unavailable.

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Articles

Monache, Stefano Delle, Polotti, Pietro, Rocchesso, Davide (2010): A toolkit for explorations in sonic interaction design. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 1. http://dx.doi.org/10.1145/1859799.1859800

Liljedahl, Mats, Fagerlonn, Johan (2010): Methods for sound design: a review and implications for research and practice. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 2. http://dx.doi.org/10.1145/1859799.1859801

Lundén, Peter, Gustin, Marja, Nilsson, Mats E., Forssén, Jens, Hellstrom, Bjorn (2010): Psychoacoustic evaluation as a tool for optimization in the development of an urban sounds. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 3. http://dx.doi.org/10.1145/1859799.1859802

Grigoriou, Nikolas, Floros, Andreas, Drossos, Konstantinos (2010): Binaural mixing using gestural control interaction. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 4. http://dx.doi.org/10.1145/1859799.1859803

Pauletto, Sandra, Bowles, Tristan (2010): Designing the emotional content of a robotic speech signal. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 5. http://dx.doi.org/10.1145/1859799.1859804

Grill, Thomas (2010): Re-texturing the sonic environment. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 6. http://dx.doi.org/10.1145/1859799.1859805

Hug, Daniel (2010): Performativity in design and evaluation of sounding interactive commodities. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 7. http://dx.doi.org/10.1145/1859799.1859806

Cunningham, Stuart (2010): Applying personal construct psychology in sound design using a repertory grid. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 8. http://dx.doi.org/10.1145/1859799.1859807

Lopez, Mariana J., Pauletto, Sandra (2010): The sound machine: a study in storytelling through sound design. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 9. http://dx.doi.org/10.1145/1859799.1859808

Garner, Tom, Grimshaw, Mark, Nabi, Debbie Abdel (2010): A preliminary experiment to assess the fear value of preselected sound parameters in a sur. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 10. http://dx.doi.org/10.1145/1859799.1859809

Papworth, Nigel (2010): iSpooks: an audio focused game design. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 11. http://dx.doi.org/10.1145/1859799.1859810

Alves, Valter, Roque, Licinio (2010): A pattern language for sound design in games. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 12. http://dx.doi.org/10.1145/1859799.1859811

Flexer, Arthur, Gasser, Martin, Schnitzer, Dominik (2010): Limitations of interactive music recommendation based on audio content. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 13. http://dx.doi.org/10.1145/1859799.1859812

Haro, Martín, Xambó, Anna, Fuhrmann, Ferdinand, Bogdanov, Dmitry, Gómez, Emilia, Herrera, Perfecto (2010): The Musical Avatar: a visualization of musical preferences by means of audio content descr. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 14. http://dx.doi.org/10.1145/1859799.1859813

Woitek, Peter, Bräuer, Paul, Grossmann, Holger (2010): A novel tool for capturing conceptualized audio annotations. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 15. http://dx.doi.org/10.1145/1859799.1859814

Volkel, Thomas, Abeßer, Jakob, Dittmar, Christian, Großmann, Holger (2010): Automatic genre classification of Latin American music using characteristic rhythmic patte. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 16. http://dx.doi.org/10.1145/1859799.1859815

Roma, Gerard, Herrera, Perfecto (2010): Graph grammar representation for collaborative sample-based music creation. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 17. http://dx.doi.org/10.1145/1859799.1859816

Berndt, Axel, Hähnel, Tilo (2010): Modelling musical dynamics. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 18. http://dx.doi.org/10.1145/1859799.1859817

Rubisch, Julian, Husinsky, Matthias, Doppler, Jakob, Raffaseder, Hannes, Horsak, Brian, Ambichl, Beate, Figl, Astrid (2010): A mobile music concept as support for achieving target heart rate in preventive and recrea. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 19. http://dx.doi.org/10.1145/1859799.1859818

Jylhä, Antti, Erkut, Cumhur, Pesonen, Matti, Ekman, Inger (2010): Simulation of rhythmic learning: a case study. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 20. http://dx.doi.org/10.1145/1859799.1859819

Picard, Cécile, Frisson, Christian, Vanderdonckt, Jean, Tardieu, Damien, Dutoit, Thierry (2010): Towards user-friendly audio creation. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 21. http://dx.doi.org/10.1145/1859799.1859820

Sanden, Chris, Befus, Chad R., Zhang, John Z. (2010): Camel: a lightweight framework for content-based audio and music analysis. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 22. http://dx.doi.org/10.1145/1859799.1859821