Author: Wolfgang Heidrich


Publication period start: 1998
Number of co-authors: 26


Number of publications with favourite co-authors
Hartmut Schirmacher
Philipp Slusallek
Hans-Peter Seidel

Productive Colleagues

Most productive colleagues in number of publications
Philipp Slusallek
Thomas Ertl
Hans-Peter Seidel


Corbett, Richard, Doel, Kees van den, Lloyd, John E., Heidrich, Wolfgang (2007): TimbreFields: 3D Interactive Sound Models for Real-Time Audio. In Presence: Teleoperators and Virtual Environments, 16 (6) pp. 643-654.

Ghosh, Abhijeet, Heidrich, Wolfgang (2006): Correlated visibility sampling for direct illumination. In The Visual Computer, 22 (9) pp. 693-701.

Boubekeur, Tamy, Heidrich, Wolfgang, Granier, Xavier, Schlick, Christophe (2006): Volume-Surface Trees. In Comput. Graph. Forum, 25 (3) pp. 399-406.

Wang, Shuzhen, Heidrich, Wolfgang (2004): The Design of an Inexpensive Very High Resolution Scan Camera System. In Comput. Graph. Forum, 23 (3) pp. 441-450.

Pritchard, David, Heidrich, Wolfgang (2003): Cloth Motion Capture. In Comput. Graph. Forum, 22 (3) pp. 263-272.

Vázquez, Pere-Pau, Feixas, Miquel, Sbert, Mateu, Heidrich, Wolfgang (2003): Automatic View Selection Using Viewpoint Entropy and its Applications to Image-based Model. In Comput. Graph. Forum, 22 (4) pp. 689-700.

Daubert, Katja, Kautz, Jan, Seidel, Hans-Peter, Heidrich, Wolfgang, Dischler, Jean-Michel (2003): Efficient Light Transport Using Precomputed Visibility. In IEEE Computer Graphics and Applications, 23 (3) pp. 28-37.

Streit, Lisa, Heidrich, Wolfgang (2002): A Biologically-Parameterized Feather Model. In Comput. Graph. Forum, 21 (3) pp. .

Heidrich, Wolfgang (2001): Interactive Display of Global Illumination Solutions for Non-diffuse Environments - A Surv. In Comput. Graph. Forum, 20 (4) pp. 225-243.

Schirmacher, Hartmut, Heidrich, Wolfgang, Seidel, Hans-Peter (2000): High-Quality Interactive Lumigraph Rendering Through Warping. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 87-94.

Schirmacher, Hartmut, Heidrich, Wolfgang, Seidel, Hans-Peter (1999): Adaptive Acquisition of Lumigraphs from Synthetic Scenes. In Comput. Graph. Forum, 18 (3) pp. 151-160.

Heidrich, Wolfgang, Seidel, Hans-Peter (1998): Ray-Tracing Procedural Displacement Shaders. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 8-16.

Slusallek, Philipp, Stamminger, Marc, Heidrich, Wolfgang, Popp, Jan-Christian, Seidel, Hans-Peter (1998): Composite Lighting Simulations with Lighting Networks. In IEEE Computer Graphics and Applications, 18 (2) pp. 22-31.

Heidrich, Wolfgang, Slusallek, Philipp, Seidel, Hans-Peter (1997): An image-based model for realistic lens systems in computer graphics. In: Graphics Interface 97 May 21-23, 1997, Kelowna, British Columbia, Canada. pp. 68-75.

McCool, Michael D., Heidrich, Wolfgang, Stevens, John (1995): Interactive Maximum Projection Volume Rendering. In: IEEE Visualization 1995 , 1995, . pp. 11-18.

Tam, Roger C., Heidrich, Wolfgang (2003): Shape Simplification Based on the Medial Axis Transform. In: Turk, Greg, Wijk, Jarke J. van, II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 481-488.

Heidrich, Wolfgang (2007): High dynamic range imaging and display. In: Ranchordas, Alpesh, Araújo, Helder, Vitrià, Jordi (eds.) VISAPP 2007 - Proceedings of the Second International Conference on Computer Vision Theory and Applications - Volume 1 March 8-11, 2007, Barcelona, Spain. pp. 4.

Heidrich, Wolfgang, Westermann, Rüdiger, Seidel, Hans-Peter, Ertl, Thomas (1999): Applications of pixel textures in visualization and realistic image synthesis. In: SI3D 1999 , 1999, . pp. 127-134.