Rüdiger Westermann

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Dick, Christian, Schneider, Jens, Westermann, Rüdiger (2009): Efficient Geometry Compression for GPU-based Decoding in Realtime Terrain Rendering. In Comput. Graph. Forum, 28 (1) pp. 67-83. http://dx.doi.org/10.1111/j.1467-8659.2008.01298.x

Krüger, Jens, Schneider, Jens, Westermann, Rüdiger (2006): Compression and rendering of iso-surfaces and point sampled geometry. In The Visual Computer, 22 (8) pp. 517-530. http://dx.doi.org/10.1007/s00371-006-0026-2

Georgii, Joachim, Westermann, Rüdiger (2006): A multigrid framework for real-time simulation of deformable bodies. In Computers & Graphics, 30 (3) pp. 408-415. http://dx.doi.org/10.1016/j.cag.2006.02.016

Krüger, Jens, Westermann, Rüdiger (2005): GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environm. In Comput. Graph. Forum, 24 (3) pp. 685-693. http://www.eg.org/EG/CGF/volume24/issue3/v24i3pp685-693.pdf

Westermann, Rüdiger, Rezk-Salama, Christof (2001): Real-Time Volume Deformations. In Comput. Graph. Forum, 20 (3) pp. .

Westermann, Rüdiger, Kobbelt, Leif, Ertl, Thomas (1999): Real-time exploration of regular volume data by adaptive reconstruction of isosurfaces. In The Visual Computer, 15 (2) pp. 100-111. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=2&spage=100

Sommer, Ove, Dietz, Alexander, Westermann, Rüdiger, Ertl, Thomas (1999): An interactive visualization and navigation tool for medical volume data. In Computers & Graphics, 23 (2) pp. 233-244. http://dx.doi.org/10.1016/S0097-8493(99)00033-3

Westermann, Rüdiger, Ertl, Thomas (1997): A Multiscale Approach to Integrated Volume Segmentation and Rendering. In Comput. Graph. Forum, 16 (3) pp. 117-128.

Sakas, Georgios, Westermann, Rüdiger (1992): A Functional Approach to the Visual Simulation of Gaseous Turbulence. In Comput. Graph. Forum, 11 (3) pp. 107-117. http://www.eg.org/EG/CGF/Volume11/Issue3/v12i3pp107-117_abstract.html

Westermann, Rüdiger, Ertl, Thomas (1997): The VSBUFFER: visibility ordering of unstructured volume primitives by polygon drawing. In: IEEE Visualization 1997 , 1997, . pp. 35-42. http://doi.acm.org/10.1145/266989.267012

Westermann, Rüdiger, Johnson, Christopher, Ertl, Thomas (2000): A level-set method for flow visualization. In: IEEE Visualization 2000 , 2000, . pp. 147-154. http://doi.acm.org/10.1145/375213.375234

Westermann, Rüdiger (1995): Compression Domain Rendering of Time-Resolved Volume Data. In: IEEE Visualization 1995 , 1995, . pp. 168-175. http://csdl.computer.org/comp/proceedings/vis/1995/7187/00/71870168abs.htm

Bürger, Kai, Schneider, Jens, Kondratieva, Polina, Krüger, Jens, Westermann, Rüdiger (2007): Interactive Visual Exploration of Unsteady 3D Flows. In: Museth, Ken, Moller, Torsten, Ynnerman, Anders (eds.) EuroVis07 Joint Eurographics - IEEE VGTC Symposium on Visualization 23-25 May, 2007, Norrköping, Sweden. pp. 251-258. http://dx.doi.org/10.2312/VisSym/EuroVis07/251-258

Schneider, Jens, Westermann, Rüdiger (2003): Compression Domain Volume Rendering. In: Turk, Greg, Wijk, Jarke J. van, II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 293-300.

Kondratieva, Polina, Krüger, Jens, Westermann, Rüdiger (2005): The Application of GPU Particle Tracing to Diffusion Tensor Field Visualization. In: 16th IEEE Visualization Conference VIS 2005 23-28 October, 2005, Minneapolis, MN, USA. pp. 10. http://doi.ieeecomputersociety.org/10.1109/VIS.2005.98

Krüger, Jens, Westermann, Rüdiger (2003): Acceleration Techniques for GPU-based Volume Rendering. In: Turk, Greg, Wijk, Jarke J. van, II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 287-292.

Heidrich, Wolfgang, Westermann, Rüdiger, Seidel, Hans-Peter, Ertl, Thomas (1999): Applications of pixel textures in visualization and realistic image synthesis. In: SI3D 1999 , 1999, . pp. 127-134. http://doi.acm.org/10.1145/300523.300538

Engel, Klaus D., Westermann, Rüdiger, Ertl, Thomas (1999): Isosurface Extraction Techniques for Web-Based Volume Visualization. In: IEEE Visualization 1999 , 1999, . pp. 139-146.

Westermann, Rüdiger, Sevenich, Bernd (2001): Accelerated Volume Ray-Casting using Texture Mapping. In: Ertl, Thomas, Joy, Kenneth I., Varshney, Amitabh (eds.) IEEE Visualization 2001 October 24-26, 2001, San Diego, CA, USA.