Author: Steven J. Gortler

Publications

Publication period start: 2006
Number of co-authors: 15

Co-authors

Number of publications with favourite co-authors
Geetika Tewari
1
Craig Gotsman
2
Michael F. Cohen
3

Productive Colleagues

Most productive colleagues in number of publications
Michael F. Cohen
27
Craig Gotsman
31
Lei Zhang
50

Publications

Liu, Ligang, Zhang, Lei, Xu, Yin, Gotsman, Craig, Gortler, Steven J. (2008): A Local/Global Approach to Mesh Parameterization. In Comput. Graph. Forum, 27 (5) pp. 1495-1504. https://dx.doi.org/10.1111/j.1467-8659.2008.01290.x

Cañas, Guillermo D., Gortler, Steven J. (2006): Surface remeshing in arbitrary codimensions. In The Visual Computer, 22 (9) pp. 885-895. https://dx.doi.org/10.1007/s00371-006-0073-8

Tewari, Geetika, Gotsman, Craig, Gortler, Steven J. (2006): Meshing genus-1 point clouds using discrete one-forms. In Computers & Graphics, 30 (6) pp. 917-926. https://dx.doi.org/10.1016/j.cag.2006.08.019

Schroder, Peter, Gortler, Steven J., Cohen, Michael F., Hanrahan, Pat (1994): Wavelet Projections for Radiosity. In Comput. Graph. Forum, 13 (2) pp. 141-151.

Briceño, Héctor M., Gortler, Steven J., McMillan, Leonard (1999): NAIVE - network aware Internet video encoding. In: ACM Multimedia 1999 , 1999, . pp. 251-260. https://doi.acm.org/10.1145/319463.319619

Gortler, Steven J., Cohen, Michael F. (1995): Hierarchical and Variational Geometric Modeling with Wavelets. In: SI3D 1995 , 1995, . pp. 35-42,205. https://doi.acm.org/10.1145/199404.199410

Sander, Pedro V., Hoppe, Hugues, Snyder, John, Gortler, Steven J. (2001): Discontinuity edge overdraw. In: SI3D 2001 , 2001, . pp. 167-174. https://portal.acm.org/citation.cfm?id=364338.364390

Sloan, Peter-Pike J., Cohen, Michael F., Gortler, Steven J. (1997): Time Critical Lumigraph Rendering. In: SI3D 1997 , 1997, . pp. 17-24,181. https://doi.acm.org/10.1145/253284.253296

New to UX Design? We’re giving you a free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,209 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We’re Giving You a Free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,209 designers enjoy our newsletter—sure you don’t want to receive it?