Pedro V. Sander

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Publication Statistics

Publication period start
2001
Publication period end
2010
Number of co-authors
14

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Li, Hongwei, Nehab, Diego, Wei, Li-Yi, Sander, Pedro V., Fu, Chi-Wing (2010): Fast capacity constrained Voronoi tessellation. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . http://doi.acm.org/10.1145/1730804.1730985

Lu, Jingwan, Sander, Pedro V., Finkelstein, Adam (2010): Interactive painterly stylization of images, videos and 3D animations. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 127-134. http://doi.acm.org/10.1145/1730804.1730825

Hu, Liang, Sander, Pedro V., Hoppe, Hugues (2009): Parallel view-dependent refinement of progressive meshes. In: Haines, Eric, McGuire, Morgan, Aliaga, Daniel G., Oliveira, Manuel M., Spencer, Stephen N. (eds.) Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA , 2009, . pp. 169-176. http://doi.acm.org/10.1145/1507149.1507177

Yang, Lei, Sander, Pedro V., Lawrence, Jason (2008): Geometry-Aware Framebuffer Level of Detail. In Comput. Graph. Forum, 27 (4) pp. 1183-1188. http://dx.doi.org/10.1111/j.1467-8659.2008.01256.x

Oat, Christopher, Sander, Pedro V. (2007): Ambient aperture lighting. In: Gooch, Bruce, Sloan, Peter-Pike J. (eds.) Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA , 2007, . pp. 61-64. http://doi.acm.org/10.1145/1230100.1230111

Nehab, Diego, Barczak, Joshua, Sander, Pedro V. (2006): Triangle order optimization for graphics hardware computation culling. In: Olano, Marc, Séquin, Carlo H. (eds.) Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA , 2006, . pp. 207-211. http://doi.acm.org/10.1145/1111411.1111448

Sander, Pedro V., Hoppe, Hugues, Snyder, John, Gortler, Steven J. (2001): Discontinuity edge overdraw. In: SI3D 2001 , 2001, . pp. 167-174. http://portal.acm.org/citation.cfm?id=364338.364390