Rui Bastos

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Publication Statistics

Publication period start
1997
Publication period end
2010
Number of co-authors
23

Co-authors
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Productive Colleagues
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Publications

Torchelsen, Rafael P., Scheidegger, Luiz F., Oliveira, Guilherme N., Bastos, Rui, Comba, João Luiz Dihl (2010): Real-time multi-agent path planning on arbitrary surfaces. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 47-54. http://doi.acm.org/10.1145/1730804.1730813

Baranoski, Gladimir V. G., Rokne, Jon G., Shirley, Peter, Trondsen, Trond, Bastos, Rui (2003): Simulating the aurora. In Journal of Visualization and Computer Animation, 14 (1) pp. 43-59. http://dx.doi.org/10.1002/vis.304

Aliaga, Daniel G., Cohen, Jonathan D., Wilson, Andrew, Baker, Eric, Zhang, Hansong, Erikson, Carl, III, Kenneth E. Hoff, Hudson, Thomas C., Stürzlinger, Wolfgang, Bastos, Rui, Whitton, Mary C., Jr., Frederick P. Brooks, Manocha, Dinesh (1999): MMR: an interactive massive model rendering system using geometric and image-based acceler. In: SI3D 1999 , 1999, . pp. 199-206. http://doi.acm.org/10.1145/300523.300554

Bastos, Rui, III, Kenneth E. Hoff, Wynn, William C., Lastra, Anselmo (1999): Increased photorealism for interactive architectural walkthroughs. In: SI3D 1999 , 1999, . pp. 183-190. http://doi.acm.org/10.1145/300523.300551

Bastos, Rui, Goslin, Michael, Zhang, Hansong (1997): Efficient Radiosity Rendering Using Textures and Bicubic Reconstruction. In: SI3D 1997 , 1997, . pp. 71-74,184. http://doi.acm.org/10.1145/253284.253309