Author: Peter Shirley


Publication period start: 2008
Number of co-authors: 49


Number of publications with favourite co-authors
Peter-Pike J. Sloan
Bruce Gooch
Solomon Boulos

Productive Colleagues

Most productive colleagues in number of publications
Jon G. Rokne
Claudio T. Silva
Charles D. Hansen


Potter, Kristin, Gooch, Amy, Gooch, Bruce, Willemsen, Peter, Kniss, Joe Michael, Riesenfeld, Richard F., Shirley, Peter (2009): Resolution Independent NPR-Style 3D Line Textures. In Comput. Graph. Forum, 28 (1) pp. 56-66.

Bratkova, Margarita, Boulos, Solomon, Shirley, Peter (2009): oRGB: A Practical Opponent Color Space for Computer Graphics. In IEEE Computer Graphics and Applications, 29 (1) pp. 42-55.

Shirley, Peter, Sung, Kelvin, Brunvand, Erik, Davis, Alan L., Parker, Steven G., Boulos, Solomon (2008): Fast ray tracing and the potential effects on graphics and gaming courses. In Computers & Graphics, 32 (2) pp. 260-267.

Sung, Kelvin, Shirley, Peter (2004): A top-down approach to teaching introductory computer graphics. In Computers & Graphics, 28 (3) pp. 383-391.

Baranoski, Gladimir V. G., Rokne, Jon G., Shirley, Peter, Trondsen, Trond, Bastos, Rui (2003): Simulating the aurora. In Journal of Visualization and Computer Animation, 14 (1) pp. 43-59.

Lefohn, Aaron E., Budge, Brian, Shirley, Peter, Caruso, Richard, Reinhard, Erik (2003): An Ocularist's Approach to Human Iris Synthesis. In IEEE Computer Graphics and Applications, 23 (6) pp. 70-75.

Ashikhmin, Michael, Premoze, Simon, Shirley, Peter, Smits, Brian E. (2001): A variance analysis of the Metropolis Light Transport algorithm. In Computers & Graphics, 25 (2) pp. 287-294.

Reinhard, Erik, Ashikhmin, Michael, Gooch, Bruce, Shirley, Peter (2001): Color Transfer between Images. In IEEE Computer Graphics and Applications, 21 (5) pp. 34-41.

Greger, Gene, Shirley, Peter, Hubbard, Philip M., Greenberg, Donald P. (1998): The Irradiance Volume. In IEEE Computer Graphics and Applications, 18 (2) pp. 32-43.

Shirley, Peter (1992): Time complexity of Monte Carlo radiosity. In Computers & Graphics, 16 (1) pp. 117-120.

Shirley, Peter, Sung, Kelvin, Brown, William (1991): A ray tracing framework for global illumination systems. In: Graphics Interface 91 June 3-7, 1991, Calgary, Alberta, Canada. pp. 117-128.

Shirley, Peter (1990): A ray tracing method for illumination calculation in diffuse--specular scenes. In: Graphics Interface 90 May 14-18, 1990, Halifax, Nova Scotia, Canada. pp. 205-212.

Morley, R. Keith, Boulos, Solomon, Johnson, Jared, Edwards, David, Shirley, Peter, Ashikhmin, Michael, Premoze, Simon (2006): Image synthesis using adjoint photons. In: Proceedings of the 2006 Conference on Graphics Interface , 2006, . pp. 179-186.

Boulos, Solomon, Edwards, Dave, Lacewell, J. Dylan, Kniss, Joe, Kautz, Jan, Shirley, Peter, Wald, Ingo (2007): Packet-based whitted and distribution ray tracing. In: Proceedings of the 2007 Conference on Graphics Interface , 2007, . pp. 177-184.

Callahan, Steven P., Comba, João Luiz Dihl, Shirley, Peter, Silva, Claudio T. (2005): Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail. In: 16th IEEE Visualization Conference VIS 2005 23-28 October, 2005, Minneapolis, MN, USA. pp. 26.

Hu, Helen H., Gooch, Amy, Thompson, William B., Smits, Brian E., Rieser, John J., Shirley, Peter (2000): Visual cues for imminent object contact in realistic virtual environment. In: IEEE Visualization 2000 , 2000, . pp. 179-185.

Parker, Steven G., Shirley, Peter, Livnat, Yarden, Hansen, Charles D., Sloan, Peter-Pike J. (1998): Interactive ray tracing for isosurface rendering. In: IEEE Visualization 1998 , 1998, . pp. 233-238.

Maciel, Paulo W. C., Shirley, Peter (1995): Visual Navigation of Large Environments Using Textured Clusters. In: SI3D 1995 , 1995, . pp. 95-102,211.

Gooch, Bruce, Sloan, Peter-Pike J., Gooch, Amy, Shirley, Peter, Riesenfeld, Richard F. (1999): Interactive technical illustration. In: SI3D 1999 , 1999, . pp. 31-38.

Parker, Steven G., Martin, William, Sloan, Peter-Pike J., Shirley, Peter, Smits, Brian E., Hansen, Charles D. (1999): Interactive ray tracing. In: SI3D 1999 , 1999, . pp. 119-126.

Enderton, Eric, Sintorn, Erik, Shirley, Peter, Luebke, David P. (2010): Stochastic transparency. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 157-164.