Reijer Grimbergen

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Publication Statistics

Publication period start
1999
Publication period end
2008
Number of co-authors
6

Co-authors
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Productive Colleagues
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Publications

Grimbergen, Reijer (2008): Cognitive Modeling of Knowledge-Guided Information Acquisition in Games. In: Herik, H. Jaap Van Den, Xu, Xinhe, Ma, Zongmin, Winands, Mark H. M. (eds.) Computers and Games, 6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings , 2008, . pp. 169-179. http://dx.doi.org/10.1007/978-3-540-87608-3_16

Grimbergen, Reijer, Rollason, Jeff (2003): Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 171-187. http://link.springer.de/link/service/series/0558/bibs/2883/28830171.htm

Takizawa, Takenobu, Grimbergen, Reijer (2002): Review: Computer Shogi through 2000. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 433-442. http://link.springer.de/link/service/series/0558/bibs/2063/20630433.htm

Grimbergen, Reijer (2002): Plausible Move Generation Using Move Merit Analysis with Cut-Off Thresholds in Shogi. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 315-332. http://link.springer.de/link/service/series/0558/bibs/2063/20630315.htm

Hori, Youhei, Seki, Minenobu, Grimbergen, Reijer, Maruyama, Tsutomu, Hoshino, Tsutomu (2002): A Shogi Processor with a Field Programmable Gate Array. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 297-314. http://link.springer.de/link/service/series/0558/bibs/2063/20630297.htm

Grimbergen, Reijer (1999): A Survey of Tsume-Shogi Programs Using Variable-Depth Search. In: Herik, H. Jaap Van Den, Iida, Hiroyuki (eds.) Computers and Games, First International Conference, CG98, Tsukuba, Japan, November 11-12, 1998, Proceedings , 1999, . pp. 300-317. http://link.springer.de/link/service/series/0558/bibs/1558/15580300.htm