Konrad F. Karner

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Zach, Christopher, Mantler, Stephan, Karner, Konrad F. (2004): Time-Critical Rendering of Huge Ecosystems Using Discrete and Continuous Levels of Detail. In Presence: Teleoperators and Virtual Environments, 13 (6) pp. 656-667.

Zach, Christopher, Mantler, Stephan, Karner, Konrad F. (2002): Time-critical rendering of discrete and continuous levels of detail. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 1-8. http://doi.acm.org/10.1145/585740.585742

Bornik, Alexander, Karner, Konrad F., Bauer, Joachim, Leberl, Franz, Mayer, Heinz (2001): High-quality texture reconstruction from multiple views. In Journal of Visualization and Computer Animation, 12 (5) pp. 263-276.

Karner, Konrad F., Mayer, Heinz, Gervautz, Michael (1996): An Image based Measurement System for Anisotropic Reflection. In Comput. Graph. Forum, 15 (3) pp. 119-128. http://www.eg.org/EG/CGF/volume15/issue3/v15i3pp119-128_abstract.html