Author: Luiz Henrique de Figueiredo
Publications
Co-authors
Productive Colleagues
- Hélio Lopes
- Demetri Terzopoulos
- Luiz Velho
- 7
- 18
- 20
Publications
Romeiro, Fabiano, Velho, Luiz, Figueiredo, Luiz Henrique de (2008): Scalable GPU rendering of CSG models. In Computers & Graphics, 32 (5) pp. 526-539. https://dx.doi.org/10.1016/j.cag.2008.06.002
Paiva, Afonso, Figueiredo, Luiz Henrique de, Stolfi, Jorge (2006): Robust visualization of strange attractors using affine arithmetic. In Computers & Graphics, 30 (6) pp. 1020-1026. https://dx.doi.org/10.1016/j.cag.2006.08.016
Figueiredo, Luiz Henrique de, Stolfi, Jorge, Velho, Luiz (2003): Approximating Parametric Curves With Strip Trees Using Affine Arithmetic. In Comput. Graph. Forum, 22 (2) pp. 171-180. https://diglib.eg.org/EG/CGF/volume22/issue2/cgf_658.html
Lopes, Hélio, Oliveira, João Batista S. de, Figueiredo, Luiz Henrique de (2002): Robust adaptive polygonal approximation of implicit curves. In Computers & Graphics, 26 (6) pp. 841-852. https://dx.doi.org/10.1016/S0097-8493(02)00173-5
Velho, Luiz, Figueiredo, Luiz Henrique de, Gomes, Jonas (1999): Hierarchical generalized triangle strips. In The Visual Computer, 15 (1) pp. 21-35. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=1&spage=21
Figueiredo, Luiz Henrique de (1996): Surface intersection using affine arithmetic. In: Graphics Interface 96 May 22-24, 1996, Toronto, Ontario, Canada. pp. 168-175. https://www.graphicsinterface.org/proceedings/1996/deFigueiredo
Figueiredo, Luiz Henrique de, Stolfi, Jorge (1996): Adaptive Enumeration of Implicit Surfaces with Affine Arithmetic. In Comput. Graph. Forum, 15 (5) pp. 287-296. https://www.eg.org/EG/CGF/volume15/issue5/v15i5pp287-296_abstract.html
Figueiredo, Luiz Henrique de, Gomes, Jonas (1996): Sampling implicit objects with physically-based particle systems. In Computers & Graphics, 20 (3) pp. 365-375. https://dx.doi.org/10.1016/0097-8493(96)00005-2
Figueiredo, Luiz Henrique de, Gomes, Jonas de Miranda, Terzopoulos, Demetri, Velho, Luiz (1992): Physically--based methods for polygonization of implicit surfaces. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 250-257.