Haw-ren Fang

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Fang, Haw-ren (2006): Rule-Tolerant Verification Algorithms for Completeness of Chinese-Chess Endgame Databases. In: Herik, H. Jaap Van Den, Bjornsson, Yngvi, Netanyahu, Nathan S. (eds.) Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers , 2006, . pp. 129-144. http://dx.doi.org/10.1007/11674399_9

Fang, Haw-ren, Hsu, Tsan-sheng, Hsu, Shun-Chin (2002): Construction of Chinese Chess Endgame Databases by Retrograde Analysis. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 96-114. http://link.springer.de/link/service/series/0558/bibs/2063/20630096.htm

Fang, Haw-ren, Hsu, Tsan-sheng, Hsu, Shun-Chin (2003): Indefinite Sequence of Moves in Chinese Chess Endgames. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 264-279. http://link.springer.de/link/service/series/0558/bibs/2883/28830264.htm

Glenn, James, Fang, Haw-ren, Kruskal, Clyde P. (2007): A Retrograde Approximation Algorithm for One-Player Can't Stop. In: Herik, H. Jaap Van Den, Ciancarini, Paolo, Donkers, H. H. L. M. (eds.) Computers and Games, 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006. Revised Papers , 2007, . pp. 148-159. http://dx.doi.org/10.1007/978-3-540-75538-8_13