Kurt Debattista

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Happa, Jassim, Mudge, Mark, Debattista, Kurt, Artusi, Alessandro, Gonçalves, Alexandrino, Chalmers, Alan (2010): Illuminating the past: state of the art. In Virtual Reality, 14 (3) pp. 155-182. http://dx.doi.org/10.1007/s10055-010-0154-x

Banterle, Francesco, Ledda, Patrick, Debattista, Kurt, Bloj, Marina, Artusi, Alessandro, Chalmers, Alan (2009): A Psychophysical Evaluation of Inverse Tone Mapping Techniques. In Comput. Graph. Forum, 28 (1) pp. 13-25. http://dx.doi.org/10.1111/j.1467-8659.2008.01176.x

Banterle, Francesco, Debattista, Kurt, Ledda, Patrick, Chalmers, Alan (2008): A GPU-friendly Method for High Dynamic Range Texture Compression using Inverse Tone Mappin. In: Proceedings of the 2008 Conference on Graphics Interface May 28-30, 2008, Windsor, Ontario, Canada. pp. 41-48.

Banterle, Francesco, Ledda, Patrick, Debattista, Kurt, Chalmers, Alan, Bloj, Marina (2007): A framework for inverse tone mapping. In The Visual Computer, 23 (7) pp. 467-478. http://dx.doi.org/10.1007/s00371-007-0124-9

Aranha, Matt, Dubla, Piotr, Debattista, Kurt, Bashford-Rogers, Thomas, Chalmers, Alan (2007): A physically-based client-server rendering solution for mobile devices. In: Ojala, Timo (eds.) MUM 2007 - Proceedings of the 6th International Conference on Mobile and Ubiquitous Multimedia December 12-14, 2007, Oulu, Finland. pp. 149-154. http://doi.acm.org/10.1145/1329469.1329489

Chalmers, Alan, Debattista, Kurt, Mastoropoulou, Georgia, Santos, Luis Paulo dos (2007): There-Reality: Selective Rendering in High Fidelity Virtual Environments. In IJVR, 6 (1) pp. 1-10. http://www.ijvr.org/issues/issue1-2007/1.pdf