Tien-Tsin Wong

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Heng, Pheng-Ann, Zhang, Shao-Xiang, Shi, Lin, Xie, Yong-Ming, Wong, Tien-Tsin, Chui, Yim-Pan (2006): Visible Human Based Virtual Medicine. In IJVR, 5 (4) pp. 13-20. http://www.ijvr.org/issues/issue4/2.pdf

Lu, Yang, Wong, Tien-Tsin, Heng, Pheng-Ann (2004): Digital photo similarity analysis in frequency domain and photo album compression. In: Doermann, David S., Duraiswami, Ramani (eds.) MUM 2004 - Proceedings of the 3rd International Conference on Mobile and Ubiquitous Multimedia October 27-29, 2004, College Park, Maryland, USA. pp. 237-244. http://doi.acm.org/10.1145/1052380.1052413

Pang, Wai-Man, Wong, Tien-Tsin, Heng, Pheng-Ann (2004): Estimating Light Vectors in Real Time. In IEEE Computer Graphics and Applications, 24 (3) pp. 36-43. http://csdl.computer.org/comp/mags/cg/2004/03/g3036abs.htm

Tang, Wai-Kwan, Wong, Tien-Tsin, Heng, Pheng-Ann (2002): The immersive cockpit. In: ACM Multimedia 2002 , 2002, . pp. 658-659. http://doi.acm.org/10.1145/641007.641141

Liu, Xinguo, Bao, Hujun, Peng, Qunsheng, Heng, Pheng-Ann, Wong, Tien-Tsin (2001): Constrained Fairing for Meshes. In Comput. Graph. Forum, 20 (2) pp. 115-123.

Wong, Tien-Tsin, Heng, Pheng-Ann, Fu, Chi-Wing (2001): Interactive Relighting of Panoramas. In IEEE Computer Graphics and Applications, 21 (2) pp. 32-41. http://csdl.computer.org/comp/mags/cg/2001/02/g2032abs.htm

Fang, Xiang, Bao, Hujun, Heng, Pheng-Ann, Wong, Tien-Tsin, Peng, Qunsheng (2001): Continuous field based free-form surface modeling and morphing. In Computers & Graphics, 25 (2) pp. 235-243. http://dx.doi.org/10.1016/S0097-8493(00)00127-8

Poston, Tim, Wong, Tien-Tsin, Heng, Pheng-Ann (1998): Multiresolution Isosurface Extraction with Adaptive Skeleton Climbing. In Comput. Graph. Forum, 17 (3) pp. 137-148.

Wong, Tien-Tsin, Heng, Pheng-Ann, Or, Siu-Hang, Ng, Wai-Yin (1998): Illumination of image-based objects. In Journal of Visualization and Computer Animation, 9 (3) pp. 113-127.