Jens Schneider

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Dick, Christian, Schneider, Jens, Westermann, Rüdiger (2009): Efficient Geometry Compression for GPU-based Decoding in Realtime Terrain Rendering. In Comput. Graph. Forum, 28 (1) pp. 67-83.

Bürger, Kai, Schneider, Jens, Kondratieva, Polina, Krüger, Jens, Westermann, Rüdiger (2007): Interactive Visual Exploration of Unsteady 3D Flows. In: Museth, Ken, Moller, Torsten, Ynnerman, Anders (eds.) EuroVis07 Joint Eurographics - IEEE VGTC Symposium on Visualization 23-25 May, 2007, Norrköping, Sweden. pp. 251-258.

Krüger, Jens, Schneider, Jens, Westermann, Rüdiger (2006): Compression and rendering of iso-surfaces and point sampled geometry. In The Visual Computer, 22 (8) pp. 517-530.

Schneider, Jens, Westermann, Rüdiger (2003): Compression Domain Volume Rendering. In: Turk, Greg, Wijk, Jarke J. van, II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 293-300.