Jens Krüger

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Krüger, Jens, Schneider, Jens, Westermann, Rüdiger (2006): Compression and rendering of iso-surfaces and point sampled geometry. In The Visual Computer, 22 (8) pp. 517-530.

Krüger, Jens, Westermann, Rüdiger (2005): GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environm. In Comput. Graph. Forum, 24 (3) pp. 685-693.

Krüger, Jens, Westermann, Rüdiger (2003): Acceleration Techniques for GPU-based Volume Rendering. In: Turk, Greg, Wijk, Jarke J. van, II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 287-292.

Kondratieva, Polina, Krüger, Jens, Westermann, Rüdiger (2005): The Application of GPU Particle Tracing to Diffusion Tensor Field Visualization. In: 16th IEEE Visualization Conference VIS 2005 23-28 October, 2005, Minneapolis, MN, USA. pp. 10.

Bürger, Kai, Schneider, Jens, Kondratieva, Polina, Krüger, Jens, Westermann, Rüdiger (2007): Interactive Visual Exploration of Unsteady 3D Flows. In: Museth, Ken, Moller, Torsten, Ynnerman, Anders (eds.) EuroVis07 Joint Eurographics - IEEE VGTC Symposium on Visualization 23-25 May, 2007, Norrköping, Sweden. pp. 251-258.