Ronan Boulic

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Publication Statistics

Publication period start
1990
Publication period end
2009
Number of co-authors
34

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Publications

Peinado, Manuel, Maupu, Damien, Raunhardt, Daniel, Meziat, Daniel, Thalmann, Daniel, Boulic, Ronan (2009): Full-Body Avatar Control with Environment Awareness. In IEEE Computer Graphics and Applications, 29 (3) pp. 62-75. http://dx.doi.org/10.1109/MCG.2009.42

Boulic, Ronan, Maupu, Damien, Thalmann, Daniel (2009): On scaling strategies for the full-body postural control of virtual mannequins. In Interacting with Computers, 21 (1) pp. 11-25. http://dx.doi.org/10.1016/j.intcom.2008.10.002

Rodríguez, I., Boulic, Ronan (2008): Evaluating the influence of induced passive torques in the simulation of time-varying huma. In Computers & Graphics, 32 (3) pp. 474-484. http://dx.doi.org/10.1016/j.cag.2008.06.001

Lin, Ming C., Otaduy, Miguel A., Boulic, Ronan (2008): Virtual Reality Software and Technology. In IEEE Computer Graphics and Applications, 28 (6) pp. 18-19. http://dx.doi.org/10.1109/MCG.2008.126

Peinado, Manuel, Meziat, Daniel, Maupu, Damien, Raunhardt, Daniel, Thalmann, Daniel, Boulic, Ronan (2007): Accurate on-line avatar control with collision anticipation. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 89-97. http://doi.acm.org/10.1145/1315184.1315200

Carvalho, Schubert R., Boulic, Ronan, Thalmann, Daniel (2007): Interactive low-dimensional human motion synthesis by combining motion models and PIK. In Journal of Visualization and Computer Animation, 18 (4) pp. 493-503. http://dx.doi.org/10.1002/cav.210

Rodríguez, I., Boulic, Ronan (2007): Simulating reactive/passive postures by means of a human active torque hybrid minimization. In: Braz, José, Vázquez, Pere-Pau, Pereira, João Madeiras (eds.) GRAPP 2007 - Proceedings of the Second International Conference on Computer Graphics Theory and Applications Volume AS-IE March 8-11, 2007, Barcelona, Spain. pp. 5-12.

Raunhardt, Daniel, Boulic, Ronan (2007): Exploiting coupled joints - anatomic control of the spine with ik through linearly coupled. In: Braz, José, Vázquez, Pere-Pau, Pereira, João Madeiras (eds.) GRAPP 2007 - Proceedings of the Second International Conference on Computer Graphics Theory and Applications Volume AS-IE March 8-11, 2007, Barcelona, Spain. pp. 13-20.

Glardon, Pascal, Boulic, Ronan, Thalmann, Daniel (2006): Robust on-line adaptive footplant detection and enforcement for locomotion. In The Visual Computer, 22 (3) pp. 194-209. http://dx.doi.org/10.1007/s00371-006-0376-9

Glardon, Pascal, Boulic, Ronan, Thalmann, Daniel (2006): Dynamic obstacle avoidance for real-time character animation. In The Visual Computer, 22 (6) pp. 399-414. http://dx.doi.org/10.1007/s00371-006-0017-3

Boulic, Ronan, Varona, Xavier, Unzueta, Luis, Peinado, Manuel, Suescun, Angel, López, Francisco J. Perales (2006): Evaluation of on-line analytic and numeric inverse kinematics approaches driven by partial. In Virtual Reality, 10 (1) pp. 48-61. http://dx.doi.org/10.1007/s10055-006-0024-8

Urtasun, Raquel, Glardon, Pascal, Boulic, Ronan, Thalmann, Daniel, Fua, Pascal (2004): Style-Based Motion Synthesis. In Comput. Graph. Forum, 23 (4) pp. 799-812. http://www.eg.org/EG/CGF/volume23/issue4/v23i4pp799-812.pdf

Baerlocher, Paolo, Boulic, Ronan (2004): An inverse kinematics architecture enforcing an arbitrary number of strict priority levels. In The Visual Computer, 20 (6) pp. 402-417. http://dx.doi.org/10.1007/s00371-004-0244-4

Emering, Luc, Boulic, Ronan, Molet, Tom, Thalmann, Daniel (2000): Versatile Tuning of Humanoid Agent Activity. In Comput. Graph. Forum, 19 (4) pp. 231-242.

Monzani, Jean-Sébastien, Baerlocher, Paolo, Boulic, Ronan, Thalmann, Daniel (2000): Using an Intermediate Skeleton and Inverse Kinematics for Motion Retargeting. In Comput. Graph. Forum, 19 (3) pp. .

Farenc, Nathalie, Boulic, Ronan, Thalmann, Daniel (1999): An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context. In Comput. Graph. Forum, 18 (3) pp. 309-318.

Bordeux, Christophe, Boulic, Ronan, Thalmann, Daniel (1999): An Efficient and Flexible Perception Pipeline for Autonomous Agents. In Comput. Graph. Forum, 18 (3) pp. 23-30.

Molet, Tom, Boulic, Ronan, Thalmann, Daniel (1999): Human Motion Capture Driven by Orientation Measurements. In Presence: Teleoperators and Virtual Environments, 8 (2) pp. 187-203.

Emering, Luc, Boulic, Ronan, Thalmann, Daniel (1998): Interacting with Virtual Humans through Body Actions. In IEEE Computer Graphics and Applications, 18 (1) pp. 8-11. http://doi.ieeecomputersociety.org/10.1109/38.637261

Boulic, Ronan, Bécheiraz, Pascal, Emering, Luc, Thalmann, Daniel (1997): Integration of motion control techniques for virtual human and avatar real-time animation. In: VRST 1997 , 1997, . pp. 111-118. http://doi.acm.org/10.1145/261135.261156

Boulic, Ronan, Mas, Ramon, Thalmann, Daniel (1996): A robust approach for the control of the center of mass with inverse kinetics. In Computers & Graphics, 20 (5) pp. 693-701. http://dx.doi.org/10.1016/S0097-8493(96)00043-X

Boulic, Ronan, Çapin, Tolga K., Huang, Zhiyong, Kalra, Prem, Linterrnann, B., Magnenat-Thalmann, Nadia, Moccozet, Laurent, Molet, Tom, Pandzic, Igor S., Saar, Kurt, Schmitt, Alfred, Shen, J., Thalmann, Daniel (1995): The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters. In Comput. Graph. Forum, 14 (3) pp. 337-348.

Boulic, Ronan, Huang, Zhiyong, Magnenat-Thalmann, Nadia, Thalmann, Daniel (1994): Goal-oriented design and correction of articulated figure motion with the TRACK system. In Computers & Graphics, 18 (4) pp. 443-452. http://dx.doi.org/10.1016/0097-8493(94)90056-6

Boulic, Ronan, Thalmann, Daniel (1992): Combined Direct and Inverse Kinematic Control for Articulated Figure Motion Editing. In Comput. Graph. Forum, 11 (4) pp. 189-202. http://www.eg.org/EG/CGF/Volume11/Issue4/v11i4pp189-202_abstract.html

Boulic, Ronan, Magnenat-Thalmann, Nadia, Thalmann, Daniel (1990): A global human walking model with real-time kinematic personification. In The Visual Computer, 6 (6) pp. 344-358. http://