Naga K. Govindaraju

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Publication Statistics

Publication period start
2003
Publication period end
2010
Number of co-authors
9

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Publications

Baxter, William, Govindaraju, Naga K. (2010): Simple data-driven modeling of brushes. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 135-142. http://doi.acm.org/10.1145/1730804.1730826

Govindaraju, Naga K., Kabul, Ilknur, Lin, Ming C., Manocha, Dinesh (2007): Fast continuous collision detection among deformable models using graphics processors. In Computers & Graphics, 31 (1) pp. 5-14. http://dx.doi.org/10.1016/j.cag.2006.09.005

Govindaraju, Naga K., Lin, Ming C., Manocha, Dinesh (2006): Efficient Collision Culling among Deformable Objects using Graphics Processors. In Presence: Teleoperators and Virtual Environments, 15 (1) pp. 62-76. http://dx.doi.org/10.1162/pres.2006.15.1.62

Govindaraju, Naga K., Kabul, Ilknur, Lin, Ming C., Manocha, Dinesh (2006): Fast Continuous Collision Detection among Deformable Models using Graphics Processors. In: Lin, Ming, Hubbold, Roger J. (eds.) Proceedings of the 12th Eurographics Symposium on Virtual Environments - EGVE 2006 , 2006, Lisbon, Portugal. pp. 19-26. http://dx.doi.org/10.2312/EGVE/EGVE06/019-026

Sud, Avneesh, Govindaraju, Naga K., Gayle, Russell, Manocha, Dinesh (2006): Interactive 3D distance field computation using linear factorization. In: Olano, Marc, Séquin, Carlo H. (eds.) Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA , 2006, . pp. 117-124. http://doi.acm.org/10.1145/1111411.1111432

Jain, Nitin, Kabul, Ilknur, Govindaraju, Naga K., Manocha, Dinesh, Lin, Ming C. (2005): Multi-resolution collision handling for cloth-like simulations. In Journal of Visualization and Computer Animation, 16 (3) pp. 141-151. http://dx.doi.org/10.1002/cav.106

Govindaraju, Naga K., Henson, Michael, Lin, Ming C., Manocha, Dinesh (2005): Interactive visibility ordering and transparency computations among geometric primitives i. In: Lastra, Anselmo, Olano, Marc, Luebke, David P., Pfister, Hanspeter (eds.) Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA , 2005, . pp. 49-56. http://doi.acm.org/10.1145/1053427.1053435

Govindaraju, Naga K., Lin, Ming C., Manocha, Dinesh (2004): Fast and reliable collision culling using graphics hardware. In: Lau, Rynson W. H., Baciu, George (eds.) VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 10-12, 2004, Hong Kong, China. pp. 2-9. http://doi.acm.org/10.1145/1077534.1077538

Govindaraju, Naga K., Sud, Avneesh, Yoon, Sung-Eui, Manocha, Dinesh (2003): Interactive visibility culling in complex environments using occlusion-switches. In: SI3D 2003 , 2003, . pp. 103-112. http://doi.acm.org/10.1145/641480.641501