Publication statistics

Pub. period:1988-2012
Pub. count:26
Number of co-authors:64


Number of publications with 3 favourite co-authors:

Roger Lueder:
Gordon Bell:
Jim Gemmell:



Productive colleagues

Steven M. Drucker's 3 most productive colleagues in number of publications:

Ben Shneiderman:225
James A. Landay:91
Mary Czerwinski:80

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Steven M. Drucker

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Publications by Steven M. Drucker (bibliography)

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Zhao, Jian, Drucker, Steven M., Fisher, Danyel and Brinkman, Donald (2012): TimeSlice: interactive faceted browsing of timeline data. In: Proceedings of the 2012 International Conference on Advanced Visual Interfaces 2012. pp. 433-436.

Temporal events with multiple sets of metadata attributes, i. e., facets, are ubiquitous across different domains. The capabilities of efficiently viewing and comparing events data from various perspectives are critical for revealing relationships, making hypotheses, and discovering patterns. In this paper, we present TimeSlice, an interactive faceted visualization of temporal events, which allows users to easily compare and explore timelines with different attributes on a set of facets. By directly manipulating the filtering tree, a dynamic visual representation of queries and filters in the facet space, users can simultaneously browse the focused timelines and their contexts at different levels of detail, which supports efficient navigation of multi-dimensional events data. Also presented is an initial evaluation of TimeSlice with two datasets -- famous deceased people and US daily flight delays.

© All rights reserved Zhao et al. and/or ACM Press

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Patel, Kayur, Bancroft, Naomi, Drucker, Steven M., Fogarty, James, Ko, Andrew J. and Landay, James A. (2010): Gestalt: integrated support for implementation and analysis in machine learning. In: Proceedings of the 2010 ACM Symposium on User Interface Software and Technology 2010. pp. 37-46.

We present Gestalt, a development environment designed to support the process of applying machine learning. While traditional programming environments focus on source code, we explicitly support both code and data. Gestalt allows developers to implement a classification pipeline, analyze data as it moves through that pipeline, and easily transition between implementation and analysis. An experiment shows this significantly improves the ability of developers to find and fix bugs in machine learning systems. Our discussion of Gestalt and our experimental observations provide new insight into general-purpose support for the machine learning process.

© All rights reserved Patel et al. and/or their publisher

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Toomim, Michael, Drucker, Steven M., Dontcheva, Mira, Rahimi, Ali, Thomson, Blake and Landay, James A. (2009): Attaching UI enhancements to websites with end users. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 1859-1868.

We present reform, a step toward write-once apply-anywhere user interface enhancements. The reform system envisions roles for both programmers and end users in enhancing existing websites to support new goals. First, a programmer authors a traditional mashup or browser extension, but they do not write a web scraper. Instead they use reform, which allows novice end users to attach the enhancement to their favorite sites with a scraping by-example interface. reform makes enhancements easier to program while also carrying the benefit that end users can apply the enhancements to any number of new websites. We present reform's architecture, user interface, interactive by-example extraction algorithm for novices, and evaluation, along with five example reform enabled enhancements.

© All rights reserved Toomim et al. and/or ACM Press

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Medynskiy, Yevgeniy, Dontcheva, Mira and Drucker, Steven M. (2009): Exploring websites through contextual facets. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 2013-2022.

We present contextual facets, a novel user interface technique for navigating websites that publish large collections of semi-structured data. Contextual facets extend traditional faceted navigation techniques by transforming webpage elements into user interface components for filtering and retrieving related webpages. To investigate users' reactions to contextual facets, we built FacetPatch, a web browser that automatically generates contextual facet interfaces. As the user browses the web, FacetPatch automatically extracts semi-structured data from collections of webpages and overlays contextual facets on top of the current page. Participants in an exploratory user evaluation of FacetPatch were enthusiastic about contextual facets and often preferred them to an existing, familiar faceted navigation interface. We discuss how we improved the design of contextual facets and FacetPatch based on the results of this study.

© All rights reserved Medynskiy et al. and/or ACM Press

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Teevan, Jaime, Cutrell, Edward, Fisher, Danyel, Drucker, Steven M., Ramos, Gonzalo, Andr, Paul and Hu, Chang (2009): Visual snippets: summarizing web pages for search and revisitation. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 2023-2032.

People regularly interact with different representations of Web pages. A person looking for new information may initially find a Web page represented as a short snippet rendered by a search engine. When he wants to return to the same page the next day, the page may instead be represented by a link in his browser history. Previous research has explored how to best represent Web pages in support of specific task types, but, as we find in this paper, consistency in representation across tasks is also important. We explore how different representations are used in a variety of contexts and present a compact representation that supports both the identification of new, relevant Web pages and the re-finding of previously viewed pages.

© All rights reserved Teevan et al. and/or ACM Press

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Luan, Qing, Drucker, Steven M., Kopf, Johannes, Xu, Ying-Qing and Cohen, Michael F. (2008): Annotating gigapixel images. In: Cousins, Steve B. and Beaudouin-Lafon, Michel (eds.) Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology October 19-22, 2008, Monterey, CA, USA. pp. 33-36.

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Satpathy, Lalatendu, Kamppari, Saara, Lewis, Bridget, Prasad, Ajay, Rhee, Yong Woo, Elgart, Benjamin and Drucker, Steven M. (2008): Pixaura: Supporting Tentative Decision Making when Selecting and Sharing Digital Photos. In: Proceedings of the HCI08 Conference on People and Computers XXII 2008. pp. 87-91.

Current advances in digital technology promote capturing and storing more digital photos than ever. While photo collections are growing in size, the amount of time that can be devoted to viewing, managing, and sharing digital photos remains constant. Photo decision-making and selection has been identified as key to addressing this concern. After conducting exploratory research on photo decision-making including a wide-scale survey of user behaviors, detailed contextual inquiries, and longer-term diary studies, Pixaura was designed to address problems that emerged from our research. Specifically, Pixaura aims to bridge the gap between importing source photos and sharing them with others, by supporting tentative decision-making within the selection process. For this experience, the system incorporates certain core elements: 1) flexibility to experiment with relationships between photos and groups of photos, 2) the ability to closely couple photos while sharing only a subset of those photos, and 3) a tight connection between the photo selection and photo sharing space.

© All rights reserved Satpathy et al. and/or their publisher

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White, Ryen W. and Drucker, Steven M. (2007): Investigating behavioral variability in web search. In: Proceedings of the 2007 International Conference on the World Wide Web 2007. pp. 21-30.

Understanding the extent to which people's search behaviors differ in terms of the interaction flow and information targeted is important in designing interfaces to help World Wide Web users search more effectively. In this paper we describe a longitudinal log-based study that investigated variability in people's interaction behavior when engaged in search-related activities on the Web. We analyze the search interactions of more than two thousand volunteer users over a five-month period, with the aim of characterizing differences in their interaction styles. The findings of our study suggest that there are dramatic differences in variability in key aspects of the interaction within and between users, and within and between the search queries they submit. Our findings also suggest two classes of extreme user. navigators and explorers. whose search interaction is highly consistent or highly variable. Lessons learned from these users can inform the design of tools to support effective Web-search interactions for everyone.

© All rights reserved White and Drucker and/or International World Wide Web Conference Committee

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Dontcheva, Mira, Drucker, Steven M., Salesin, David and Cohen, Michael F. (2007): Relations, cards, and search templates: user-guided web data integration and layout. In: Proceedings of the ACM Symposium on User Interface Software and Technology October 7-10, 2007, Newport, Rhode Island, USA. pp. 61-70.

We present three new interaction techniques for aiding users in collecting and organizing Web content. First, we demonstrate an interface for creating associations between websites, which facilitate the automatic retrieval of related content. Second, we present an authoring interface that allows users to quickly merge content from many different websites into a uniform and personalized representation, which we call a card. Finally, we introduce a novel search paradigm that leverages the relationships in a card to direct search queries to extract relevant content from multiple Web sources and fill a new series of cards instead of just returning a list of webpage URLs. Preliminary feedback from users is positive and validates our design.

© All rights reserved Dontcheva et al. and/or ACM Press

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Drucker, Steven M., Petschnigg, Georg and Agrawala, Maneesh (2006): Comparing and managing multiple versions of slide presentations. In: Proceedings of the ACM Symposium on User Interface Software and Technology 2006. pp. 47-56.

Despite the ubiquity of slide presentations, managing multiple presentations remains a challenge. Understanding how multiple versions of a presentation are related to one another, assembling new presentations from existing presentations, and collaborating to create and edit presentations are difficult tasks. In this paper, we explore techniques for comparing and managing multiple slide presentations. We propose a general comparison framework for computing similarities and differences between slides. Based on this framework we develop an interactive tool for visually comparing multiple presentations. The interactive visualization facilitates understanding how presentations have evolved over time. We show how the interactive tool can be used to assemble new presentations from a collection of older ones and to merge changes from multiple presentation authors.

© All rights reserved Drucker et al. and/or ACM Press

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Dontcheva, Mira, Drucker, Steven M., Wade, Geraldine, Salesin, David and Cohen, Michael F. (2006): Summarizing personal web browsing sessions. In: Proceedings of the ACM Symposium on User Interface Software and Technology 2006. pp. 115-124.

We describe a system, implemented as a browser extension, that enables users to quickly and easily collect, view, and share personal Web content. Our system employs a novel interaction model, which allows a user to specify webpage extraction patterns by interactively selecting webpage elements and applying these patterns to automatically collect similar content. Further, we present a technique for creating visual summaries of the collected information by combining user labeling with predefined layout templates. These summaries are interactive in nature: depending on the behaviors encoded in their templates, they may respond to mouse events, in addition to providing a visual summary. Finally, the summaries can be saved or sent to others to continue the research at another place or time. Informal evaluation shows that our approach works well for popular websites, and that users can quickly learn this interaction model for collecting content from the Web.

© All rights reserved Dontcheva et al. and/or ACM Press

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DeLine, Robert, Czerwinski, Mary, Meyers, Brian, Venolia, Gina, Drucker, Steven M. and Robertson, George G. (2006): Code Thumbnails: Using Spatial Memory to Navigate Source Code. In: VL-HCC 2006 - IEEE Symposium on Visual Languages and Human-Centric Computing 4-8 September, 2006, Brighton, UK. pp. 11-18.

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Shneiderman, Ben, Bederson, Benjamin B. and Drucker, Steven M. (2006): Find that photo!: interface strategies to annotate, browse, and share. In Communications of the ACM, 49 (4) pp. 69-71.

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White, Ryen W., Kules, Bill, Drucker, Steven M. and Schraefel, Monica M. C. (2006): Introduction. In Communications of the ACM, 49 (4) pp. 36-39.

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Huynh, David, Drucker, Steven M., Baudisch, Patrick and Wong, Curtis (2005): Time quilt: scaling up zoomable photo browsers for large, unstructured photo collections. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems 2005. pp. 1937-1940.

In the absence of manual organization of large digital photo collections, the photos' visual content and creation dates can help support time-based visual search tasks. Current zoomable photo browsers are designed to support visual searches by maximizing screenspace usage. However, their space-filling layouts fail to convey temporal order effectively. We propose a novel layout called time quilt that trades off screens-space usage for better presentation of temporal order. In an experimental comparison of space-filling, linear timeline, and time quilt layouts, participants carried out the task of finding photos in their personal photo collections averaging 4,000 items. They performed 45% faster on time quilt. Furthermore, while current zoomable photo browsers are designed for visual searches,this support does not scale to thousands of photos: individual thumbnails become less informative as they grow smaller. We found a subjective preference for the use of representative photos to provide an overview for visual searches in place of the diminishing thumbnails.

© All rights reserved Huynh et al. and/or ACM Press

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Dontcheva, Mira, Drucker, Steven M. and Cohen, Michael F. (2005): v4v: a View for the Viewer. In: Proceedings of the Conference on Designing for User Experiences DUX05 2005. p. 19.

We present a View for the Viewer (v4v), a slide viewer that focuses on the needs of the viewer of a presentation instead of the presenter. Our design centers on representing the deck of slides as a stack embedded in a 3-D world. With only single button clicks, the viewer can quickly and easily navigate the deck of slides. We provide four types of annotation techniques and have designed a synchronization mechanism that makes it easy for the viewer to move in and out of sync with the presenter. We also supply alarms as a method for viewer notification. We evaluate our approach with a preliminary user study resulting in positive feedback about our design plus suggestions for improvements and extensions.

© All rights reserved Dontcheva et al. and/or ACM Press

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Drucker, Steven M., Regan, Tim, Roseway, Asta and Lofstrom, Markus (2005): The Visual Decision Maker: a recommendation system for collocated users. In: Proceedings of the Conference on Designing for User Experiences DUX05 2005. p. 21.

We present the Visual Decision Maker (VDM), an application that gives movie recommendations to groups of people sitting together. The VDM provides a TV like user experience: a stream of movie stills flows towards the center of the screen, and users press buttons on remote controls to vote on the currently selected movie. A collaborative filtering engine provides recommendations for each user and for the group as a whole based on the votes. Three principles guided our design of the VDM: shared focus, dynamic pacing, and encouraging conversations. In this paper we present the results of a four month public installation and a lab study showing how these design choices affected people's usage and people's experience of the VDM. Our results show that shared focus is important for users to feel that the group's tastes are represented in the recommendations.

© All rights reserved Drucker et al. and/or ACM Press

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Drucker, Steven M., Wong, Curtis, Roseway, Asta, Glenner, Steven and Mar, Steven De (2004): MediaBrowser: reclaiming the shoebox. In: Costabile, Maria Francesca (ed.) AVI 2004 - Proceedings of the working conference on Advanced visual interfaces May 25-28, 2004, Gallipoli, Italy. pp. 433-436.

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Drucker, Steven M., Glatzer, Asta, Mar, Steven De and Wong, Curtis (2002): SmartSkip: consumer level browsing and skipping of digital video content. In: Terveen, Loren (ed.) Proceedings of the ACM CHI 2002 Conference on Human Factors in Computing Systems Conference April 20-25, 2002, Minneapolis, Minnesota. pp. 219-226.

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Gemmell, Jim, Bell, Gordon, Lueder, Roger, Drucker, Steven M. and Wong, Curtis (2002): MyLifeBits: fulfilling the Memex vision. In: ACM Multimedia 2002 2002. pp. 235-238.

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Smith, Marc A., Farnham, Shelly and Drucker, Steven M. (2000): The Social Life of Small Graphical Chat Spaces. In: Turner, Thea, Szwillus, Gerd, Czerwinski, Mary, Peterno, Fabio and Pemberton, Steven (eds.) Proceedings of the ACM CHI 2000 Human Factors in Computing Systems Conference April 1-6, 2000, The Hague, The Netherlands. pp. 462-469.

This paper provides a unique quantitative analysis of the social dynamics of three chat rooms in the Microsoft V-Chat graphical chat system. Survey and behavioral data were used to study user experience and activity. 150 V-Chat participants completed a web-based survey, and data logs were collected from three V-Chat rooms over the course of 119 days. This data illustrates the usage patterns of graphical chat systems, and highlights the ways physical proxemics are translated into social interactions in online environments. V-Chat participants actively used gestures, avatars, and movement as part of their social interactions. Analyses of clustering patterns and movement data show that avatars were used to provide nonverbal cues similar to those found in face-to-face interactions. However, use of some graphical features, in particular gestures, declined as users became more experienced with the system. These findings have implications for the design and study of online interactive environments.

© All rights reserved Smith et al. and/or ACM Press

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Jensen, Carlos, Farnham, Shelly, Drucker, Steven M. and Kollock, Peter (2000): The Effect of Communication Modality on Cooperation in Online Environments. In: Turner, Thea, Szwillus, Gerd, Czerwinski, Mary, Peterno, Fabio and Pemberton, Steven (eds.) Proceedings of the ACM CHI 2000 Human Factors in Computing Systems Conference April 1-6, 2000, The Hague, The Netherlands. pp. 470-477.

One of the most robust findings in the sociological literature is the positive effect of communication on cooperation and trust. When individuals are able to communicate, cooperation increases significantly. How does the choice of communication modality influence this effect? We adapt the social dilemma research paradigm to quantitatively analyze different modes of communication. Using this method, we compare four forms of communication: no communication, text-chat, text-to-speech, and voice. We found statistically significant differences between different forms of communication, with the voice condition resulting in the highest levels of cooperation. Our results highlight the importance of striving towards the use of more immediate forms of communication in online environments, especially where trust and cooperation are essential. In addition, our research demonstrates the applicability of the social dilemma paradigm in testing the extent to which communication modalities promote the development of trust and cooperation.

© All rights reserved Jensen et al. and/or ACM Press

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Vronay, David, Smith, Marc A. and Drucker, Steven M. (1999): Alternative Interfaces for Chat. In: Zanden, Brad Vander and Marks, Joe (eds.) Proceedings of the 12th annual ACM symposium on User interface software and technology November 07 - 10, 1999, Asheville, North Carolina, United States. pp. 19-26.

We describe some common problems experienced by users of computer-based text chat, and show how many of these problems relate to the loss of timing-specific information. We suggest that thinking of chat as a real-time streaming media data type, with status and channel indicators, might solve some of these problems. We then present a number of alternative chat interfaces along with results from user studies comparing and contrasting them both with each other and with the standard chat interface. These studies show some potential, but indicate that more work needs to be done.

© All rights reserved Vronay et al. and/or ACM Press

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Drucker, Steven M. and Zeltzer, David (1994): Intelligent camera control in a virtual environment. In: Graphics Interface 94 May 18-20, 1994, Banff, Alberta, Canada. pp. 190-199.

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Schroder, Peter and Drucker, Steven M. (1992): A data parallel algorithm for raytracing of heterogeneous databases. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 167-175.

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Yankelovich, Nicole, Haan, Bernard J., Meyrowitz, Norman K. and Drucker, Steven M. (1988): Intermedia: The Concept and the Construction of a Seamless Information Environment. In IEEE Computer, 21 (1) pp. 81-96.

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