Author: Yun Zeng

Publications

Publication period start: 2008
Number of co-authors: 4

Co-authors

Number of publications with favourite co-authors
Wei Chen
1
Long Zhang
1
Qunsheng Peng
1

Productive Colleagues

Most productive colleagues in number of publications
Long Zhang
5
Wei Chen
20
Qunsheng Peng
68

Publications

Gong, Yi, Chen, Wei, Zhang, Long, Zeng, Yun, Peng, Qunsheng (2008): GPU-based rendering for deformable translucent objects. In The Visual Computer, 24 (2) pp. 95-103. https://dx.doi.org/10.1007/s00371-007-0188-6