Author: Young J. Kim

Publications

Publication period start: 2003
Number of co-authors: 16

Co-authors

Number of publications with favourite co-authors
Stephane Redon
5
Ming C. Lin
5
Dinesh Manocha
6

Productive Colleagues

Most productive colleagues in number of publications
Miguel A. Otaduy
20
Dinesh Manocha
57
Ming C. Lin
58

Publications

Lee, Youngeun, Kim, Young J. (2010): Simple and parallel proximity algorithms for general polygonal models. In Journal of Visualization and Computer Animation, 21 (3) pp. 365-374. https://dx.doi.org/10.1002/cav.359

Kim, Sujeong, Redon, Stephane, Kim, Young J. (2008): Continuous collision detection for adaptive simulation of articulated bodies. In The Visual Computer, 24 (4) pp. 261-269. https://dx.doi.org/10.1007/s00371-007-0196-6

Barequet, Gill, Kim, Young J. (2008): Guest editor\'s foreword. In The Visual Computer, 24 (4) pp. 227. https://dx.doi.org/10.1007/s00371-007-0198-4

Kim, Sujeong, Redon, Stephane, Kim, Young J. (2008): View-dependent dynamics of articulated bodies. In Journal of Visualization and Computer Animation, 19 (3) pp. 223-233. https://dx.doi.org/10.1002/cav.245

Kim, Young J., Redon, Stephane, Lin, Ming C., Manocha, Dinesh, Templeman, Jim (2007): Interactive Continuous Collision Detection Using Swept Volume for Avatars. In Presence: Teleoperators and Virtual Environments, 16 (2) pp. 206-223. https://dx.doi.org/10.1162/pres.16.2.206

Choi, Yoo-Joo, Kim, Young J., Kim, Myoung-Hee (2006): Rapid pairwise intersection tests using programmable GPUs. In The Visual Computer, 22 (2) pp. 80-89. https://dx.doi.org/10.1007/s00371-006-0368-9

Zhang, Xinyu, Lee, Minkyoung, Kim, Young J. (2006): Interactive continuous collision detection for non-convex polyhedra. In The Visual Computer, 22 (9) pp. 749-760. https://dx.doi.org/10.1007/s00371-006-0060-0

Kim, Young J., Otaduy, Miguel A., Lin, Ming C., Manocha, Dinesh (2003): Six-Degree-of-Freedom Haptic Rendering Using Incremental and Localized Computations. In Presence: Teleoperators and Virtual Environments, 12 (3) pp. 277-295.

Kim, Young J., Hoffmann, Christoph M. (2003): Enhanced battlefield visualization for situation awareness. In Computers & Graphics, 27 (6) pp. 873-885. https://dx.doi.org/10.1016/j.cag.2003.08.006

Kim, Young J., Otaduy, Miguel A., Lin, Ming C., Manocha, Dinesh (2002): Six-Degree-of-Freedom Haptic Display Using Localized Contact Computations. In: HAPTICS 2002 - Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 2002 , 2002, . pp. 209-216. https://csdl.computer.org/comp/proceedings/haptics/2002/1489/00/14890209abs.htm

Lee, Jae Kyu, Kim, Young J. (2007): Haptic Rendering of Point Set Surfaces. In: WHC 2007 - Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 22-24 March, 2007, Tsukuba, Japan. pp. 513-518. https://doi.ieeecomputersociety.org/10.1109/WHC.2007.67

Varadhan, Gokul, Krishnan, Shankar, Kim, Young J., Manocha, Dinesh (2003): Feature-Sensitive Subdivision and Isosurface Reconstruction. In: Turk, Greg, Wijk, Jarke J. van, II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 99-106.

Redon, Stephane, Kim, Young J., Lin, Ming C., Manocha, Dinesh, Templeman, Jim (2004): Interactive and Continuous Collision Detection for Avatars in Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 117-124. https://doi.ieeecomputersociety.org/10.1109/VR.2004.46

Redon, Stephane, Kim, Young J., Lin, Ming C., Manocha, Dinesh, Templeman, Jim (2004): Colorplate: Interactive and Continuous Collision Detection for Avatars in Virtual Environm. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 283. https://csdl.computer.org/comp/proceedings/vr/2004/8415/00/84150283abs.htm

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,778 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,778 designers enjoy our newsletter—sure you don’t want to receive it?