Yi Xu

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Xu, Yi, Aliaga, Daniel G. (2007): Robust pixel classification for 3D modeling with structured light. In: Proceedings of the 2007 Conference on Graphics Interface , 2007, . pp. 233-240. http://doi.acm.org/10.1145/1268517.1268556

Xu, Yi, Aliaga, Daniel G. (2007): Efficient multi-viewpoint acquisition of 3D objects undergoing repetitive motions. In: Gooch, Bruce, Sloan, Peter-Pike J. (eds.) Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA , 2007, . pp. 113-120. http://doi.acm.org/10.1145/1230100.1230120

Aliaga, Daniel G., Xu, Yi, Popescu, Voicu (2007): Occlusion-Resistant Camera Design for Acquiring Active Environments. In IEEE Computer Graphics and Applications, 27 (5) pp. 68-78. http://doi.ieeecomputersociety.org/10.1109/MCG.2007.132

Aliaga, Daniel G., Xu, Yi, Popescu, Voicu (2006): Lag camera: A moving multi-camera array for scene acquisition. In: Braz, José, Jorge, Joaquim A., Dias, Miguel, Marcos, Adérito (eds.) GRAPP 2006 - Proceedings of the First International Conference on Computer Graphics Theory and Applications February 25-28, 2006, Setúbal, Portugal. pp. 98-107.

Xu, Yi, Yang, Yee-Hong (2004): Object representation using 1D displacement mapping. In: Graphics Interface 2004 May 17-19, 2004, London, Ontario, Canada. pp. 33-40. http://portal.acm.org/citation.cfm?id=1006058.1006063