Tadeusz Stach

Author: Tadeusz Stach


Publication period start: 2006
Number of co-authors: 12


Number of publications with favourite co-authors
Nelson Wong
David Pinelle
Carl Gutwin

Productive Colleagues

Most productive colleagues in number of publications
Pourang Irani
Sriram Subramanian
Carl Gutwin


Stach, Tadeusz, Gutwin, Carl, Pinelle, David, Irani, Pourang (2007): Improving recognition and characterization in groupware with rich embodiments. In: Proceedings of ACM CHI 2007 Conference on Human Factors in Computing Systems , 2007, . pp. 11-20. https://doi.acm.org/10.1145/1240624.1240627

Reetz, Adrian, Gutwin, Carl, Stach, Tadeusz, Nacenta, Miguel A., Subramanian, Sriram (2006): Superflick: a natural and efficient technique for long-distance object placement on digita. In: Proceedings of the 2006 Conference on Graphics Interface , 2006, . pp. 163-170. https://portal.acm.org/citation.cfm?id=1143079.1143106

Pinelle, David, Nacenta, Miguel A., Gutwin, Carl, Stach, Tadeusz (2008): The Effects of Co-Present Embodiments on Awareness and Collaboration in Tabletop Groupware. In: Proceedings of the 2008 Conference on Graphics Interface May 28-30, 2008, Windsor, Ontario, Canada. pp. 1-8.

Pinelle, David, Stach, Tadeusz, Gutwin, Carl (2008): TableTrays: Temporary, reconfigurable work surfaces for tabletop groupware. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 41-48. https://dx.doi.org/10.1109/TABLETOP.2008.4660182

Pinelle, David, Wong, Nelson, Stach, Tadeusz, Gutwin, Carl (2009): Usability heuristics for networked multiplayer games. In: GROUP09 - International Conference on Supporting Group Work , 2009, . pp. 169-178. https://doi.acm.org/10.1145/1531674.1531700

Pinelle, David, Wong, Nelson, Stach, Tadeusz (2008): Using genres to customize usability evaluations of video games. In: Proceedings of the 2008 Conference on Future Play , 2008, . pp. 129-136. https://doi.acm.org/10.1145/1496984.1497006

Stach, Tadeusz, Graham, T. C. Nicholas, Yim, Jeffrey, Rhodes, Ryan E. (2009): Heart rate control of exercise video games. In: Proceedings of the 2009 Conference on Graphics Interface , 2009, . pp. 125-132. https://doi.acm.org/10.1145/1555880.1555912

Bateman, Scott, Mandryk, Regan L., Stach, Tadeusz, Gutwin, Carl (2011): Target assistance for subtly balancing competitive play. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 2355-2364. https://dx.doi.org/10.1145/1978942.1979287