Author: Nelson Wong

Publications

Publication period start: 2012
Number of co-authors: 13

Co-authors

Number of publications with favourite co-authors
Tadeusz Stach
2
David Pinelle
3
Carl Gutwin
4

Productive Colleagues

Most productive colleagues in number of publications
W. Keith Edwards
62
Carl Gutwin
116
Saul Greenberg
140

Publications

Pinelle, David, Wong, Nelson (2008): Heuristic evaluation for games: usability principles for video game design. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008, . pp. 1453-1462. https://doi.acm.org/10.1145/1357054.1357282

Pinelle, David, Wong, Nelson, Stach, Tadeusz, Gutwin, Carl (2009): Usability heuristics for networked multiplayer games. In: GROUP09 - International Conference on Supporting Group Work , 2009, . pp. 169-178. https://doi.acm.org/10.1145/1531674.1531700

Wong, Nelson, Carpendale, M. Sheelagh T., Greenberg, Saul (2003): EdgeLens: An Interactive Method for Managing Edge Congestion in Graphs. In: InfoVis 2003 - 9th IEEE Symposium on Information Visualization 20-21 October, 2003, Seattle, WA, USA. https://csdl.computer.org/comp/proceedings/infovis/2003/2055/00/20550007abs.htm

Pinelle, David, Wong, Nelson, Stach, Tadeusz (2008): Using genres to customize usability evaluations of video games. In: Proceedings of the 2008 Conference on Future Play , 2008, . pp. 129-136. https://doi.acm.org/10.1145/1496984.1497006

Wong, Nelson, Gutwin, Carl (2010): Where are you pointing?: the accuracy of deictic pointing in CVEs. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 1029-1038. https://doi.acm.org/10.1145/1753326.1753480

Gutwin, Carl, Graham, T. C. Nicholas, Wolfe, Chris, Wong, Nelson, Alwis, Brian de (2010): Gone but not forgotten: designing for disconnection in synchronous groupware. In: Proceedings of ACM CSCW10 Conference on Computer-Supported Cooperative Work , 2010, . pp. 179-188. https://doi.acm.org/10.1145/1718918.1718951

Wong, Nelson, Livingston, Ian, Gutwin, Carl, Mandryk, Regan (2009): Character Sharing in World of Warcraft. In: Proceedings of the 11th European Conference on Computer-Supported Cooperative Work , 2009, . pp. 343-362. https://www.ecscw.org/2009/23-WongEtAl.pdf

Massey, Jonathan, Wong, Nelson, Reilly, Derek, Edwards, W. Keith (2012): Verbal coordination in first person shooter games. In: Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work , 2012, . pp. 579-582. https://dx.doi.org/10.1145/2145204.2145292

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