Richard Kulpa

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Publication Statistics

Publication period start
2003
Publication period end
2010
Number of co-authors
11

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Publications

Vignais, Nicolas, Kulpa, Richard, Craig, Cathy, Brault, Sebastien, Multon, Franck, Bideau, Benoit (2010): Influence of the Graphical Levels of Detail of a Virtual Thrower on the Perception of the . In Presence: Teleoperators and Virtual Environments, 19 (3) pp. 243-252. http://dx.doi.org/10.1162/pres.19.3.243

Bideau, Benoit, Kulpa, Richard, Vignais, Nicolas, Brault, Sebastien, Multon, Franck, Craig, Cathy (2010): Using Virtual Reality to Analyze Sports Performance. In IEEE Computer Graphics and Applications, 30 (2) pp. 14-21. http://doi.ieeecomputersociety.org/10.1109/MCG.2009.134

Vignais, Nicolas, Kulpa, Richard, Craig, Cathy, Bideau, Benoit (2010): Virtual Thrower Versus Real Goalkeeper: The Influence of Different Visual Conditions on Pe. In Presence: Teleoperators and Virtual Environments, 19 (4) pp. 281-290. http://dx.doi.org/10.1162/PRES_a_00003

Multon, Franck, Kulpa, Richard, Hoyet, Ludovic, Komura, Taku (2009): Interactive animation of virtual humans based on motion capture data. In Journal of Visualization and Computer Animation, 20 (5) pp. 491-500. http://dx.doi.org/10.1002/cav.281

Multon, Franck, Kulpa, Richard, Bideau, Benoit (2008): MKM: A Global Framework for Animating Humans in Virtual Reality Applications. In Presence: Teleoperators and Virtual Environments, 17 (1) pp. 17-28. http://dx.doi.org/10.1162/pres.17.1.17

Multon, Franck, Hoyet, Ludovic, Komura, Taku, Kulpa, Richard (2007): Interactive control of physically-valid aerial motion: application to VR training system f. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 77-80. http://doi.acm.org/10.1145/1315184.1315196

Kulpa, Richard, Multon, Franck, Arnaldi, Bruno (2005): Morphology-independent representation of motions for interactive human-like animation. In Comput. Graph. Forum, 24 (3) pp. 343-352. http://www.eg.org/EG/CGF/volume24/issue3/v24i3pp343-352.pdf

Bideau, Benoit, Kulpa, Richard, Ménardais, Stéphane, Fradet, Laetitia, Multon, Franck, Delamarche, Paul, Arnaldi, Bruno (2003): Real Handball Goalkeeper vs. Virtual Handball Thrower. In Presence: Teleoperators and Virtual Environments, 12 (4) pp. 411-421.