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Author: Richard Kulpa


Publication period start: 2010
Number of co-authors: 11


Number of publications with favourite co-authors
Cathy Craig
Benoit Bideau
Franck Multon

Productive Colleagues

Most productive colleagues in number of publications
Franck Multon
Bruno Arnaldi
Taku Komura


Bideau, Benoit, Kulpa, Richard, Vignais, Nicolas, Brault, Sebastien, Multon, Franck, Craig, Cathy (2010): Using Virtual Reality to Analyze Sports Performance. In IEEE Computer Graphics and Applications, 30 (2) pp. 14-21. https://doi.ieeecomputersociety.org/10.1109/MCG.2009.134

Vignais, Nicolas, Kulpa, Richard, Craig, Cathy, Brault, Sebastien, Multon, Franck, Bideau, Benoit (2010): Influence of the Graphical Levels of Detail of a Virtual Thrower on the Perception of the . In Presence: Teleoperators and Virtual Environments, 19 (3) pp. 243-252. https://dx.doi.org/10.1162/pres.19.3.243

Vignais, Nicolas, Kulpa, Richard, Craig, Cathy, Bideau, Benoit (2010): Virtual Thrower Versus Real Goalkeeper: The Influence of Different Visual Conditions on Pe. In Presence: Teleoperators and Virtual Environments, 19 (4) pp. 281-290. https://dx.doi.org/10.1162/PRES_a_00003

Multon, Franck, Kulpa, Richard, Hoyet, Ludovic, Komura, Taku (2009): Interactive animation of virtual humans based on motion capture data. In Journal of Visualization and Computer Animation, 20 (5) pp. 491-500. https://dx.doi.org/10.1002/cav.281

Multon, Franck, Kulpa, Richard, Bideau, Benoit (2008): MKM: A Global Framework for Animating Humans in Virtual Reality Applications. In Presence: Teleoperators and Virtual Environments, 17 (1) pp. 17-28. https://dx.doi.org/10.1162/pres.17.1.17

Kulpa, Richard, Multon, Franck, Arnaldi, Bruno (2005): Morphology-independent representation of motions for interactive human-like animation. In Comput. Graph. Forum, 24 (3) pp. 343-352. https://www.eg.org/EG/CGF/volume24/issue3/v24i3pp343-352.pdf

Bideau, Benoit, Kulpa, Richard, Ménardais, Stéphane, Fradet, Laetitia, Multon, Franck, Delamarche, Paul, Arnaldi, Bruno (2003): Real Handball Goalkeeper vs. Virtual Handball Thrower. In Presence: Teleoperators and Virtual Environments, 12 (4) pp. 411-421.

Multon, Franck, Hoyet, Ludovic, Komura, Taku, Kulpa, Richard (2007): Interactive control of physically-valid aerial motion: application to VR training system f. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 77-80. https://doi.acm.org/10.1145/1315184.1315196