Author: Bruno Arnaldi

Publications

Publication period start: 2010
Number of co-authors: 28

Co-authors

Number of publications with favourite co-authors
Stéphanie Gerbaud
2
Anatole Lecuyer
3
Franck Multon
4

Productive Colleagues

Most productive colleagues in number of publications
Franck Multon
12
Kadi Bouatouch
20
Anatole Lecuyer
33

Publications

Lotte, Fabien, Langhenhove, Aurélien van, Lamarche, Fabrice, Ernest, Thomas, Renard, Yann, Arnaldi, Bruno, Lecuyer, Anatole (2010): Exploring Large Virtual Environments by Thoughts Using a Brain-Computer Interface Based on. In Presence: Teleoperators and Virtual Environments, 19 (1) pp. 54-70. https://dx.doi.org/10.1162/pres.19.1.54

Kulpa, Richard, Multon, Franck, Arnaldi, Bruno (2005): Morphology-independent representation of motions for interactive human-like animation. In Comput. Graph. Forum, 24 (3) pp. 343-352. https://www.eg.org/EG/CGF/volume24/issue3/v24i3pp343-352.pdf

Bideau, Benoit, Kulpa, Richard, Ménardais, Stéphane, Fradet, Laetitia, Multon, Franck, Delamarche, Paul, Arnaldi, Bruno (2003): Real Handball Goalkeeper vs. Virtual Handball Thrower. In Presence: Teleoperators and Virtual Environments, 12 (4) pp. 411-421.

Multon, Franck, Ménardais, Stéphane, Arnaldi, Bruno (2001): Human motion coordination: a juggler as an example. In The Visual Computer, 17 (2) pp. 91-105. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=2&spage=91

Arnaldi, Bruno, Dumont, Georges, Hegron, Gerard (1989): Dynamics and unification of animation control. In The Visual Computer, 5 (1) pp. 22-31. https://

Hegron, Gerard, Arnaldi, Bruno, Priol, Thierry (1988): VISYR: a simulation tool for mobile robots using vision sensors. In The Visual Computer, 3 (5) pp. 298-303. https://

Arnaldi, Bruno, Priol, Thierry, Bouatouch, Kadi (1987): A new space subdivision method for ray tracing CSG modelled scenes. In The Visual Computer, 3 (2) pp. 98-108. https://

Gerbaud, Stéphanie, Arnaldi, Bruno (2008): Scenario sharing in a collaborative virtual environment for training. In: Feiner, Steven K., Thalmann, Daniel, Guitton, Pascal, Frohlich, Bernd, Kruijff, Ernst, Hachet, Martin (eds.) VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 27-29, 2008, Bordeaux, France. pp. 109-112. https://doi.acm.org/10.1145/1450579.1450603

Terziman, Léo, Marchal, Maud, Emily, Mathieu, Multon, Franck, Arnaldi, Bruno, Lecuyer, Anatole (2010): Shake-your-head: revisiting walking-in-place for desktop virtual reality. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology , 2010, . pp. 27-34. https://dx.doi.org/10.1145/1889863.1889867

Gerbaud, Stéphanie, Mollet, Nicolas, Ganier, Franck, Arnaldi, Bruno, Tisseau, Jacques (2008): GVT: a platform to create virtual environments for procedural training. In: IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA. pp. 225-232. https://dx.doi.org/10.1109/VR.2008.4480778

Sreng, Jean, Lecuyer, Anatole, Andriot, Claude, Arnaldi, Bruno (2009): Spatialized Haptic Rendering: Providing Impact Position Information in 6DOF Haptic Simulat. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 3-9. https://dx.doi.org/10.1109/VR.2009.4810990

Fleury, Cédric, Duval, Thierry, Gouranton, Valérie, Arnaldi, Bruno (2010): A New Adaptive Data Distribution Model for Consistency Maintenance in Collaborative Virtua. In: Kuhlen, Torsten, Coquillart, Sabine, Interrante, Victoria (eds.) Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR - VEC , 2010, Stuttgart, Germany. pp. 29-36. https://dx.doi.org/10.2312/EGVE/JVRC10/029-036

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