Bruno Arnaldi

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Lotte, Fabien, Langhenhove, Aurélien van, Lamarche, Fabrice, Ernest, Thomas, Renard, Yann, Arnaldi, Bruno, Lecuyer, Anatole (2010): Exploring Large Virtual Environments by Thoughts Using a Brain-Computer Interface Based on. In Presence: Teleoperators and Virtual Environments, 19 (1) pp. 54-70.

Kulpa, Richard, Multon, Franck, Arnaldi, Bruno (2005): Morphology-independent representation of motions for interactive human-like animation. In Comput. Graph. Forum, 24 (3) pp. 343-352.

Bideau, Benoit, Kulpa, Richard, Ménardais, Stéphane, Fradet, Laetitia, Multon, Franck, Delamarche, Paul, Arnaldi, Bruno (2003): Real Handball Goalkeeper vs. Virtual Handball Thrower. In Presence: Teleoperators and Virtual Environments, 12 (4) pp. 411-421.

Multon, Franck, Ménardais, Stéphane, Arnaldi, Bruno (2001): Human motion coordination: a juggler as an example. In The Visual Computer, 17 (2) pp. 91-105.

Arnaldi, Bruno, Dumont, Georges, Hegron, Gerard (1989): Dynamics and unification of animation control. In The Visual Computer, 5 (1) pp. 22-31. http://

Hegron, Gerard, Arnaldi, Bruno, Priol, Thierry (1988): VISYR: a simulation tool for mobile robots using vision sensors. In The Visual Computer, 3 (5) pp. 298-303. http://

Arnaldi, Bruno, Priol, Thierry, Bouatouch, Kadi (1987): A new space subdivision method for ray tracing CSG modelled scenes. In The Visual Computer, 3 (2) pp. 98-108. http://

Gerbaud, Stéphanie, Arnaldi, Bruno (2008): Scenario sharing in a collaborative virtual environment for training. In: Feiner, Steven K., Thalmann, Daniel, Guitton, Pascal, Frohlich, Bernd, Kruijff, Ernst, Hachet, Martin (eds.) VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 27-29, 2008, Bordeaux, France. pp. 109-112.

Terziman, Léo, Marchal, Maud, Emily, Mathieu, Multon, Franck, Arnaldi, Bruno, Lecuyer, Anatole (2010): Shake-your-head: revisiting walking-in-place for desktop virtual reality. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology , 2010, . pp. 27-34.

Gerbaud, Stéphanie, Mollet, Nicolas, Ganier, Franck, Arnaldi, Bruno, Tisseau, Jacques (2008): GVT: a platform to create virtual environments for procedural training. In: IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA. pp. 225-232.

Sreng, Jean, Lecuyer, Anatole, Andriot, Claude, Arnaldi, Bruno (2009): Spatialized Haptic Rendering: Providing Impact Position Information in 6DOF Haptic Simulat. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 3-9.

Fleury, Cédric, Duval, Thierry, Gouranton, Valérie, Arnaldi, Bruno (2010): A New Adaptive Data Distribution Model for Consistency Maintenance in Collaborative Virtua. In: Kuhlen, Torsten, Coquillart, Sabine, Interrante, Victoria (eds.) Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR - VEC , 2010, Stuttgart, Germany. pp. 29-36.