Ming Wan

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Wan, Ming, Bryson, Steve, Kaufman, Arie E. (1998): Boundary cell-based acceleration for volume ray casting. In Computers & Graphics, 22 (6) pp. 715-722. http://dx.doi.org/10.1016/S0097-8493(98)00070-3

Bitter, Ingmar, Sato, Mie, Bender, Michael A., McDonnell, Kevin T., Kaufman, Arie E., Wan, Ming (2000): CEASAR: a smooth, accurate and robust centerline extraction algorithm. In: IEEE Visualization 2000 , 2000, . pp. 45-52. http://doi.acm.org/10.1145/375213.375217

Lakare, Sarang, Wan, Ming, Sato, Mie, Kaufman, Arie E. (2000): 3D digital cleansing using segmentation rays. In: IEEE Visualization 2000 , 2000, . pp. 37-44. http://doi.acm.org/10.1145/375213.375216

Qu, Huamin, Wan, Ming, Qin, Jiafa, Kaufman, Arie E. (2000): Image based rendering with stable frame rates. In: IEEE Visualization 2000 , 2000, . pp. 251-258. http://doi.acm.org/10.1145/375213.375249

Wan, Ming, Dachille, Frank, Kaufman, Arie E. (2001): Distance-Field-Based Skeletons for Virtual Navigation. In: Ertl, Thomas, Joy, Kenneth I., Varshney, Amitabh (eds.) IEEE Visualization 2001 October 24-26, 2001, San Diego, CA, USA.

Wan, Ming, Kaufman, Arie E., Bryson, Steve (1999): High Performance Presence-Accelerated Ray Casting. In: IEEE Visualization 1999 , 1999, . pp. 379-386.

Wan, Ming, McNeely, William A. (2003): Quasi-Static Approximation for 6 Degrees-of-Freedom Haptic Rendering. In: Turk, Greg, Wijk, Jarke J. van, II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 257-262.

Wan, Ming, Sadiq, Aamir, Kaufman, Arie E. (2002): Fast and Reliable Space Leaping for Interactive Volume Rendering. In: IEEE Visualization 2002 , 2002, .

Wan, Ming, Tang, Qingyu, Kaufman, Arie E., Liang, Zhengrong, Wax, Mark (1999): Volume Rendering Based Interactive Navigation within the Human Colon. In: IEEE Visualization 1999 , 1999, . pp. 397-400.

You, Suya, Hong, Lichan, Wan, Ming, Junyaprasert, Kittiboon, Kaufman, Arie E., Muraki, Shigeru, Zhou, Yong, Wax, Mark, Liang, Zhengrong (1997): Interactive volume rendering for virtual colonoscopy. In: IEEE Visualization 1997 , 1997, . pp. 433-436. http://doi.acm.org/10.1145/266989.267115

Wan, Ming, Qu, Huamin, Kaufman, Arie E. (1999): Virtual Flythrough over a Voxel-Based Terrain. In: VR 1999 , 1999, . pp. 53-60. http://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930053abs.htm

Wan, Ming, 0011, Nan Zhang, Kaufman, Arie E., Qu, Huamin (2000): Interactive Stereoscopic Rendering of Voxel-based Terrain. In: VR 2000 , 2000, . pp. 197-206. http://csdl.computer.org/comp/proceedings/vr/2000/0478/00/04780197abs.htm