Author: Paul Barham

Paul Barham

Paul Barham

Publications

Publication period start: 1993
Publication period end: 2003
Number of co-authors: 21

Co-authors

Number of publications with favourite co-authors
Michael R. Macedonia
3
David R. Pratt
4
Michael Zyda
5

Productive Colleagues

Most productive colleagues in number of publications
David R. Pratt
10
Michael Zyda
32
Michael R. Macedonia
33

Publications

Storms, Russell L., Roesli, John T., Biggs, Lloyd J., Falby, John, Barham, Paul, Zyda, Michael (1998): The NPSNet Sound Cube. In Presence: Teleoperators and Virtual Environments, 7 (5) pp. 503-508.

Pratt, David R., Pratt, Shirley M., Barham, Paul, Barker, Randall E., Waldrop, Marianne S., Ehlert, James F., Chrislip, Christopher A. (1997): Humans in Large-scale, Networked Virtual Environments. In Presence: Teleoperators and Virtual Environments, 6 (5) pp. 547-564.

Macedonia, Michael R., Zyda, Michael, Pratt, David R., Barham, Paul, Zeswitz, Steven (1994): NPSNET: A Network Software Architecture For Large Scale Virtual Environments. In Presence: Teleoperators and Virtual Environments, 3 (4) pp. 265-287.

Zyda, Michael, Pratt, David R., Falby, John, Barham, Paul, Kelleher, Kristen M. (1993): NPSNET and the Naval Postgraduate School Graphics and Video Laboratory. In Presence: Teleoperators and Virtual Environments, 2 (3) pp. 244-258.

Macedonia, Michael R., Zyda, Michael, Barham, Paul, Mamaghani, Farid (1999): Extreme VR - Modeling and Simulation for Virtual Worlds (Panel). In: VR 1999 , 1999, . pp. 70-. http://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930070abs.htm

Smith, Randall, Dorn, Geoff, Leslie, Rob, Garlington, Joe, Barham, Paul (2003): VR in Industry: Where It Succeeds, Fails, and Needs Improvement. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 33-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820033abs.htm

Macedonia, Michael R., Brutzman, Donald P., Zyda, Michael, Pratt, David R., Barham, Paul, Falby, John, Locke, John (1995): NPSNET: A Multi-Player 3D Virtual Environment over the Internet. In: SI3D 1995 , 1995, . pp. 93-94,210. http://doi.acm.org/10.1145/199404.199419