Author: Kazufumi Kaneda

Publications

Publication period start: 2001
Number of co-authors: 28

Co-authors

Number of publications with favourite co-authors
Eihachiro Nakamae
7
Tomoyuki Nishita
8
Hideo Yamashita
12

Productive Colleagues

Most productive colleagues in number of publications
Hideo Yamashita
14
Eihachiro Nakamae
18
Tomoyuki Nishita
36

Publications

Tong, Ruofeng, Kaneda, Kazufumi, Yamashita, Hideo (2002): A volume-preserving approach for modeling and animating water flows generated by metaballs. In The Visual Computer, 18 (8) pp. 469-480. https://dx.doi.org/10.1007/s003710100164

Hirayama, Hideki, Kaneda, Kazufumi, Yamashita, Hideo, Yamaji, Yoshiki, Monden, Yoshimi (2001): Visualization of optical phenomena caused by multilayer films based on wave optics. In The Visual Computer, 17 (2) pp. 106-120. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=2&spage=106

Hirayama, Hideki, Kaneda, Kazufumi, Yamashita, Hideo, Monden, Yoshimi (2001): An accurate illumination model for objects coated with multilayer films. In Computers & Graphics, 25 (3) pp. 391-400. https://dx.doi.org/10.1016/S0097-8493(01)00063-2

Kaneda, Kazufumi, Ikeda, Shinya, Yamashita, Hideo (1999): Animation of water droplets moving down a surface. In Journal of Visualization and Computer Animation, 10 (1) pp. 15-26.

Durikovic, Roman, Kaneda, Kazufumi, Yamashita, Hideo (1998): Animation of Biological Organ Growth Based on L-systems. In Comput. Graph. Forum, 17 (3) pp. 1-14.

Dobashi, Yoshinori, Nishita, Tomoyuki, Kaneda, Kazufumi, Yamashita, Hideo (1997): A Fast Display Method of Sky Colour Using Basis Functions. In Journal of Visualization and Computer Animation, 8 (2) pp. 115-127.

Durikovic, Roman, Kaneda, Kazufumi, Yamashita, Hideo (1997): Reconstructing a 3-D structure with multiple deformable solid primitives. In Computers & Graphics, 21 (5) pp. 611-624. https://dx.doi.org/10.1016/S0097-8493(97)00039-3

Dobashi, Yoshinori, Kaneda, Kazufumi, Yamashita, Hideo, Nishita, Tomoyuki (1996): Method for Calculation of Sky Light Luminance Aiming at an Interactive Architectural Desig. In Comput. Graph. Forum, 15 (3) pp. 109-118. https://www.eg.org/EG/CGF/volume15/issue3/v15i3pp109-118_abstract.html

Durikovic, Roman, Kaneda, Kazufumi, Yamashita, Hideo (1995): Dynamic contour: a texture approach and contour operations. In The Visual Computer, 11 (6) pp. 277-289. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=11&issue=6&spage=277

Dobashi, Yoshinori, Kaneda, Kazufumi, Nakatani, Hideki, Yamashita, Hideo (1995): A Quick Rendering Method Using Basis Functions for Interactive Lighting Design. In Comput. Graph. Forum, 14 (3) pp. 229-240.

Dobashi, Yoshinori, Kaneda, Kazufumi, Nakashima, T., Yamashita, Hideo, Nishita, Tomoyuki, Tadamura, Katsumi (1994): Skylight for Interior Lighting Design. In Comput. Graph. Forum, 13 (3) pp. 85-96.

Tadamura, Katsumi, Nakamae, Eihachiro, Kaneda, Kazufumi, Baba, Masshi, Yamashita, Hideo, Nishita, Tomoyuki (1993): Modeling of Skylight and Rendering of Outdoor Scenes. In Comput. Graph. Forum, 12 (3) pp. 189-200.

Kaneda, Kazufumi, Ishida, Shohei, Ishida, Akira, Nakamae, Eihachiro (1992): Image processing and synthesis for extended depth of field of optical microscopes. In The Visual Computer, 8 (5) pp. 351-360. https://

Kaneda, Kazufumi, Okamoto, Takashi, Nakamae, Eihachiro, Nishita, Tomoyuki (1991): Photorealistic image synthesis for outdoor scenery under various atmospheric conditions. In The Visual Computer, 7 (5) pp. 247-258. https://

Nishita, Tomoyuki, Kaneda, Kazufumi, Nakamae, Eihachiro (1991): A scanline algorithm for displaying trimmed surfaces by using Bézier clipping. In The Visual Computer, 7 (5) pp. 269-279. https://

Nakamae, Eihachiro, Kaneda, Kazufumi, Harada, Koichi, Miwa, Toshihide, Nishita, Tomoyuki, Saiki, Ryoichi (1991): Reliability of computer graphic images for visual assessment. In The Visual Computer, 7 (2) pp. 138-148. https://

Takita, Shinichi, Kaneda, Kazufumi, Akinobu, Toshio, Iriyama, Haruhiko, Nakamae, Eihachiro, Nishita, Tomoyuki (1991): A simple method for rendering penumbrae caused by sunlight. In The Visual Computer, 7 (5) pp. 259-268. https://

Kaneda, Kazufumi, Harada, Koichi, Nakamae, Eihachiro, Yasuda, Mineo, Sato, Akinao G. (1987): Reconstruction and semi-transparent display method for observing inner structure of an obj. In The Visual Computer, 3 (3) pp. 137-144. https://

Slomp, Marcos, Johnson, Matthew, Tamaki, Toru, Kaneda, Kazufumi (2010): Photorealistic real-time rendering of spherical raindrops with hierarchical reflective and. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730975

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