Katsumi Tadamura

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Mizukami, Yoshiki, Sasaki, Katsuhiro, Tadamura, Katsumi (2008): Realistic Rain Rendering. In: Bobbitt, Russell, Connell, Jonathan H., Flickner, Myron, Haas, Norman, Hampapur, Arun, Harris, Dick, Kurtz, Charles, Lloyd, Bill, Otto, Charles, Pankanti, Sharath, Park, Unsang, Payne, Jason (eds.) Retail Vision-Based Self-checkout - Exploring Real Time Real Purpose General Vision System , 2008, . pp. 273-280.

Qin, Xueying, Nakamae, Eihachiro, Tadamura, Katsumi, Nagai, Yasuo (2003): Fast Photo-Realistic Rendering of Trees in Daylight. In Comput. Graph. Forum, 22 (3) pp. 243-252. http://diglib.eg.org/EG/CGF/volume22/issue3/cgf_671.html

Qin, Xueying, Nakamae, Eihachiro, Tadamura, Katsumi (2002): Automatically Compositing Still Images and Landscape Video Sequences. In IEEE Computer Graphics and Applications, 22 (1) pp. 68-78. http://csdl.computer.org/comp/mags/cg/2002/01/g1068abs.htm

Tadamura, Katsumi, Qin, Xueying, Jiao, Guofang, Nakamae, Eihachiro (2001): Rendering optimal solar shadows with plural sunlight depth buffers. In The Visual Computer, 17 (2) pp. 76-90. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=2&spage=76

Nakamae, Eihachiro, Qin, Xueying, Jiao, Guofang, Rokita, Przemyslaw, Tadamura, Katsumi (1999): Computer-generated still images composited with panned/zoomed landscape video sequences. In The Visual Computer, 15 (9) pp. 429-442. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=9&spage=429

Nakamae, Eihachiro, Tadamura, Katsumi (1995): Photorealism in computer graphics--past and present. In Computers & Graphics, 19 (1) pp. 119-130. http://dx.doi.org/10.1016/0097-8493(94)00127-K

Dobashi, Yoshinori, Kaneda, Kazufumi, Nakashima, T., Yamashita, Hideo, Nishita, Tomoyuki, Tadamura, Katsumi (1994): Skylight for Interior Lighting Design. In Comput. Graph. Forum, 13 (3) pp. 85-96.

Tadamura, Katsumi, Nakamae, Eihachiro, Kaneda, Kazufumi, Baba, Masshi, Yamashita, Hideo, Nishita, Tomoyuki (1993): Modeling of Skylight and Rendering of Outdoor Scenes. In Comput. Graph. Forum, 12 (3) pp. 189-200.