Jussi Holopainen

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Publication Statistics

Publication period start
2002
Publication period end
2012
Number of co-authors
16

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Publications

Lucero, Andres, Holopainen, Jussi, Jokela, Tero (2012): MobiComics: collaborative use of mobile phones and large displays for public expression. In: Proceedings of the 14th Conference on Human-computer interaction with mobile devices and services , 2012, . pp. 383-392. http://dx.doi.org/10.1145/2371574.2371634

Fernaeus, Ylva, Holopainen, Jussi, Bekker, Tilde (2011): Please enjoy!?: 2nd workshop on playful experiences in mobile HCI. In: Proceedings of 13th Conference on Human-computer interaction with mobile devices and services , 2011, . pp. 745-748. http://dx.doi.org/10.1145/2037373.2037503

Lucero, Andres, Holopainen, Jussi, Jokela, Tero (2011): Pass-them-around: collaborative use of mobile phones for photo sharing. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 1787-1796. http://dx.doi.org/10.1145/1978942.1979201

Ollila, Elina M. I., Suomela, Riku, Holopainen, Jussi (2008): Using prototypes in early pervasive game development. In Computers in Entertainment, 6 (2) pp. . http://doi.acm.org/10.1145/1371216.1371220

Ravaja, Niklas, Salminen, Mikko, Holopainen, Jussi, Saari, Timo, Laarni, Jari, Jarvinen, Aki (2004): Emotional response patterns and sense of presence during video games: potential criterion . In: Proceedings of the Third Nordic Conference on Human-Computer Interaction October 23-27, 2004, Tampere, Finland. pp. 339-347. http://doi.acm.org/10.1145/1028014.1028068

Bjork, Staffan, Lundgren, Sus, Holopainen, Jussi (2003): Game Design Patterns. In: Proceedings of Level Up - 1st International Digital Games Research Conference 2003 , 2003, Utrecht, the Netherlands. http://www.cs.chalmers.se/~lundsus/bjork_et_al_game_design_patterns.pdf

Bjork, Staffan, Holopainen, Jussi, Ljungstrand, Peter, Škesson, Karl-Petter (2002): Designing Ubiquitous Computing Games - A Report from a Workshop Exploring Ubiquitous Compu. In Personal and Ubiquitous Computing, 6 (5) pp. 443-458. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1617-4917&volume=6&issue=5&spage=443

Bjork, Staffan, Holopainen, Jussi, Ljungstrand, Peter, Mandryk, Regan L. (2002): Editorial: Special Issue on Ubiquitous Games. In Personal and Ubiquitous Computing, 6 (5) pp. 358-361. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1617-4917&volume=6&issue=5&spage=358