Heedong Ko

Author: Heedong Ko


Publication period start: 1994
Number of co-authors: 23


Number of publications with favourite co-authors
Yong-Moo Kwon
ChangHoon Park
Sang Chul Ahn

Productive Colleagues

Most productive colleagues in number of publications
Demetri Terzopoulos
Michitaka Hirose
Mark Billinghurst


Kim, Jinwook, Kim, Soojae, Ko, Heedong, Terzopoulos, Demetri (2006): Fast GPU computation of the mass properties of a general shape and its application to buoy. In The Visual Computer, 22 (9) pp. 856-864. https://dx.doi.org/10.1007/s00371-006-0071-x

Park, ChangHoon, Ahn, Sang Chul, Kwon, Yong-Moo, Kim, Hyoung-Gon, Ko, Heedong, Kim, Taiyun (2003): Gyeongju VR Theater: A Journey into the Breath of Seorabol. In Presence: Teleoperators and Virtual Environments, 12 (2) pp. 125-139.

Park, ChangHoon, Ko, Heedong, Kim, Taiyun (2003): NAVER: Networked and Augmented Virtual Environment aRchitecture; design and implementation. In Computers & Graphics, 27 (2) pp. 223-230. https://dx.doi.org/10.1016/S0097-8493(02)00279-0

Kim, Yong-yil, Ko, Heedong, Choe, Byung-Hong (1994): Virtual reality infrastructure and its application to telerobotics. In Computers & Graphics, 18 (5) pp. 667-673. https://dx.doi.org/10.1016/0097-8493(94)90160-0

Irawati, Sylvia, Green, Scott, Billinghurst, Mark, Dünser, Andreas, Ko, Heedong (2006): \"Move the couch where?\" : developing an augmented reality multimodal interface. In: Fifth IEEE and ACM International Symposium on Mixed and Augmented Reality - ISMAR 2006 October 22-25, 2006, Santa Barbara, CA, USA. pp. 183-186. https://dx.doi.org/10.1109/ISMAR.2006.297812

Shahab, Qonita M., Kwon, Yong-Moo, Ko, Heedong (2006): Virtual experience: interactive domino simulation. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 100. https://doi.acm.org/10.1145/1178823.1178938

Irawati, Sylvia, Hong, Sengpyo, Kim, Jinwook, Ko, Heedong (2008): 3D edutainment environment: learning physics through VR/AR experiences. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 21-24. https://doi.acm.org/10.1145/1501750.1501755

Park, ChangHoon, Jin, TaeSeok, Hirose, Michitaka, Ko, Heedong (2007): A Framework for VR Application Based on Spatial, Temporal and Semantic Relationship. In: Shumaker, Randall (eds.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 329-337. https://dx.doi.org/10.1007/978-3-540-73335-5_36

Ahn, Sang Chul, Kim, Ig-Jae, Kim, Hyoung-Gon, Kwon, Yong-Moo, Ko, Heedong (2001): Audience interaction for virtual reality theater and its implementation. In: VRST 2001 , 2001, . pp. 41-45. https://doi.acm.org/10.1145/505008.505016

Kim, Laehyun, Ko, Heedong, Park, Mooho, Byun, Hyeran (1999): Interactive virtual studio and immersive televiewer environment. In: VRST 1999 , 1999, . pp. 172-173. https://doi.acm.org/10.1145/323663.323696

Park, ChangHun, Ko, Heedong, Kim, Taiyun (2000): Multi-resolution spatial model for large-scale virtual environment. In: VRST 2000 , 2000, . pp. 92-96. https://doi.acm.org/10.1145/502390.502408

Park, ChangHoon, Ko, Heedong, Kim, Ig-Jae, Ahn, Sang Chul, Kwon, Yong-Moo, Kim, Hyoung-Gon (2002): The Making of Kyongju VR Theatre. In: VR 2002 , 2002, . pp. 269-270. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920269abs.htm

Irawati, Sylvia, Ahn, Sang Chul, Kim, Jinwook, Ko, Heedong (2008): VARU Framework: Enabling Rapid Prototyping of VR, AR and Ubiquitous Applications. In: IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA. pp. 201-208. https://dx.doi.org/10.1109/VR.2008.4480774